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Cosmetic errors Top End

PostPosted: Thu May 16, 2013 1:16 am
by RobtheFiend
I found in the latest update a couple of small cosmetic errors.

OHC 2 Valve: Intake valve springs are not concetric with the valve stem. (closer to the center of the engine)

OHC 3 Valve: Intake valve springs are not concetric with the valve stem. (closer to the center of the engine)
Exhaust valve spring, offset toward the rear of the engine.

OHC 4 Valve: Exhaust valve spring, offset toward the front of the engine.
Intake valve springs, closer together than the valves are.

DOHC 4 valve: Exhaust, Lifters/springs not concentric with valve stem, looking from behind.
Also not concentric looking from the side.

DOHC 5 Valve: Exhaust, Lifters/springs don't have the same angle as the valve stem, looking from behind.
Exhaust, Lifters/springs offset toward the rear of the engine.
Intake, Lifter/spring cyl 1, rear valve offset toward front.
Intake, Lifters/springs cyl 2, front + middle valve offset toward rear.

And in nearly every config, the valves impact the pistons at TDC. Maybe time to make some valve pockets in the pistons?


None of these errors make any difference in how the game behaves, but it makes the game look less polished/professional. :geek: (goes and hides in a dark corner) :ugeek:

Re: Cosmetic errors Top End

PostPosted: Thu May 16, 2013 1:17 pm
by Daffyflyer
Yeaaah, all that stuff is quite a mess to get animating properly, hence why problems there haven't been fixed, even though we've fixed most of the other issues :P

Cheers for spotting them though :)

Re: Cosmetic errors Top End

PostPosted: Thu May 16, 2013 1:42 pm
by RobtheFiend
Maybe if you designed the engines in, say AutoCAD (or similar), then import into whatever you use to make the game, most things would be lining up perfectly.

But that would take to long....

Nevermind then, just work faster on getting the game finished. I wanna play!!! :cry: :oops: :cry:

Re: Cosmetic errors Top End

PostPosted: Fri May 17, 2013 12:40 am
by Daffyflyer
Ahahah, yeah that'd be a bit of extra complication. As in all game development you have to dodgy a few things up ;)