The man hours are messed up I think on the demo I have. They are huge numbers instead of the realistic numbers. Does anyone know what happened?
Re: Man hours
Posted: Tue Oct 23, 2012 2:47 pm
by Killrob
Heyya!
You probably didn't quite catch the concept of tech-year and its link to manhours if you try to build a 1990s tech engine in a 1960 factory you will get huge HUGE manhour costs, naturally. Cheers!