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Man hours

PostPosted: Tue Oct 23, 2012 10:09 am
by tylerharris98
The man hours are messed up I think on the demo I have. They are huge numbers instead of the realistic numbers. Does anyone know what happened?

Re: Man hours

PostPosted: Tue Oct 23, 2012 2:47 pm
by Killrob
Heyya!

You probably didn't quite catch the concept of tech-year and its link to manhours :) if you try to build a 1990s tech engine in a 1960 factory you will get huge HUGE manhour costs, naturally.
Cheers!