Frezzing when I add pistons
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Re: Frezzing when I add pistons
I just have the same problem. I've tried almost everything: uninstalling and installing the game again, changing all the options at the launcher (resolution, fullscreen, screen space ambient oclussion and quality) and changing in game options (color options).
Nothing, I almost alwayis got stuck when I select any kind of piston.
Any idea?
I'm really desperate as I think that my computer is able to run this game.
Here are my computer details:
Intel Core Duo E6600 2.4GHz
RAM: 2GB
Windows XP 16 bit
Graphics: ATI Radeon X1300 (supports Pixel Shader 3.0).
I would really apreciate any clue.
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Re: Frezzing when I add pistons
There are two logs in Documents/Automation.
log.txt and KeeEngineLog.txt
upload both, maybe we'll be able to deduce what's going on.
Re: Frezzing when I add pistons
The morph target shader is one of the most complex in Automation, and the X1300 card is quite low spec'd. As Kubboz stated the logs will be useful. I'll do a little research myself and get back to you.
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Re: Frezzing when I add pistons
Zeussy, what you say about the grahpic card sounds quite reasonable. In fact, I think it's a little bet faulty as sometimes at some games it crashes and ATI's software tries to send a log.
However, as I say, in that cases the game crashes: it closes and the error message from ATI appears.
With Automation what happens is that it just doesn't refresh (the music continues, sound effects seem to sound when I click on a button and Window's Task Administrator shows it as active).
I think that it maybe a good reason to upgrade my PC

However, just in case is another thing, I'm uploading the logs.
By the way, after installing build 110, I've managed to select the pistons for a few seconds just before crashing.
Thanks again and I hope to be playing soon.
Re: Frezzing when I add pistons
Could I get a dxdiag (Windows key + R, type in dxdiag, Click on Save all Information).
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1-Star Beta Tester
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Re: Frezzing when I add pistons
Here's the DXdiag file.
I must say that I've installed the demo in my laptop and it is awesome!
It has a huge potential. I have to try it with a mouse and not with the integrated touchpad to see why I'm not able to control properly the 3D view...
Regards
Re: Frezzing when I add pistons
All models support DirectX 9.0c and OpenGL 2.0
Note that ATI X1000 series cards (e.g. X1900) doesn't support Vertex Texture Fetch, hence it does not fully comply with the VS 3.0 model. Instead, they offer a feature called "Render to Vertex Buffer (R2VB)" that provides functionality that is an alternative Vertex Texture Fetch.
I need to check with Nortala, but I believe the morph targets use vertex textures so this is most likely the cause of the crash.
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Re: Frezzing when I add pistons
Well, at leat I can manage to play with my laptop...
I'll look for a new card as I think that the ATI has been giving me problems with other games too.
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