Page 1 of 1

Question on campaign flow.

PostPosted: Mon Mar 09, 2015 11:27 am
by VosNox
I read somewhere that the single player campaign will be something like a turn-based system. Every turn will jump the game forward like 10 years, is that true?

I ask because I was curious if there was going to be a difficulty setting available? I was thinking that the most difficult setting should only jump the game forward like a month or so.

Re: Question on campaign flow.

PostPosted: Mon Mar 09, 2015 11:57 am
by partario
Real time, according to this post:

Yes, it will be (auto-) pausable realtime with different game speeds / time acceleration to choose from. In the harder difficulties it is optional to have no ability to pause, to really have the game test your decision making skills. That is how multiplayer will be run too: a game speed is chosen at the start and you cannot pause. We may be adding in a turn-based mode too for the players that prefer to play a month at a time - that's not decided yet though, but it would base on the same system, just auto-pausing every month and let players perform actions until they indicate they're done.

Re: Question on campaign flow.

PostPosted: Mon Mar 09, 2015 1:41 pm
by Daffyflyer
Yeah, current plan is pausable/speed adjustable real time.

Turn based could work, but not with decade turns, that'd be impossible to play!