Sun May 11, 2014 11:01 am by Reaper392
I don't have any specific suggestions for achievements/trading cards, but I do have some requests for them in general.
The first would be not to put in achievements for incredibly easy to do stuff. Achievements are meant to be earned when you achieve something worthwhile or difficult. Apologies for singling your suggestion out nyancat, but something like 'revise a car model' is just far too easy to be worth making an achievement. Changing it to something like 'sell x number of a car, which is a revision of a car that sold very badly' would be a lot better, since it requires you to make a major improvement with the revision, rather than just any old revision.
Another suggestion on slightly similar lines is not to put too many achievements in just for playing the game as you normally would. For example, the CoD games have achievements for completing each level on any difficulty. Having a game go 'well done, you played a level of a game' is not really what an achievement should be. The achievement for completing the entire game is fair enough because it requires a considerable amount of effort (even if it is quite easy). Also, the achievements for completing each level on the hardest difficulty (whatever it was called) is fair enough because, for everyone except the very best CoD players, those individual levels were incredibly difficult to complete on the hardest difficulty.
The last suggestion is not to make the achievements too much of a grind, especially if there is no in game reward for it. I genuinely cant think of any examples of very grindey achievements in games I've played recently, but i'm sure there are some achievements that are truly tedious to get out there somewhere