Sat May 03, 2014 8:55 pm by JussiE
mtm84 wrote:You could have block size be based on bore spacing and constrain the range of the bore size to that, and have the bore spacing vs bore size affect mtbf and weight. Probably not worth it if I'm perfectly honest but would more resemble how engine families are actually designed.
If you would like to have engine families really in the game then you should have to design every part of the engine separately and combine those in certain ways. You could for example use the same block with same bore but different kind of crank to have bigger stroke (=bigger displacement).
I would like to see this kind of game play mechanic in the game. I know it's not coming because it adds micromanagement in the game. But I personally would like it.