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Currency?

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Camshaft91

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Post Mon Mar 17, 2014 7:44 pm

Currency?

Will the currency in Automation be a made up currency, say just classed as "Credits" or will you guys implements real currency like $USD or $AUS and so forth?

Just curious

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xABSOLUTIONx

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Post Mon Mar 17, 2014 7:52 pm

Re: Currency?

would be an interesting and really realistic mechanic, but seems unnecessary
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Der Bayer

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Post Mon Mar 17, 2014 8:01 pm

Re: Currency?

I would prefer one single made-up currency. Sure, a simple conversion factor for different real life currencies would be very easy to do, but one single currency will make comparing cars between players from different regions in the forums a lot easier. Also, things like inflation and changes of the currency in all the different regions over the years would not have to be modelled. And it won't be so easy for players to complain about pricing not being realistic. :P
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Killrob

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Post Tue Mar 18, 2014 12:30 am

Re: Currency?

Inflation will definitely have to be modeled though, this is one of the primary deterring factors for "sitting on your money, waiting for a good invest". Terrible financial policy has made (for example) the dollar lose ~90% of its value since 1946.

If we're going to model different currencies or not remains to be seen. Probably not because of the huge amount of complexity, but on the other hand currency is a fundamental indicator for markets. It's difficult, we'll see how to do it when we get there and work out various options in more detail.
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Post Tue Mar 18, 2014 8:14 am

Re: Currency?

Killrob wrote:If we're going to model different currencies or not remains to be seen. Probably not because of the huge amount of complexity, but on the other hand currency is a fundamental indicator for markets. It's difficult, we'll see how to do it when we get there and work out various options in more detail.

I would love to see different currencies because it's one of the key factors together with different tolls why manufacturers move production from country or continent to another. If you want yo simplify it maybe just have one currency per continent..?
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Post Tue Mar 18, 2014 8:18 am

Re: Currency?

I am really not sure how to think about this. On the one hand, it is quite important in real life, but it will add a layer of complexity, as well as not really making the game more fun.
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Frankschtaldt

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Post Tue Mar 18, 2014 10:59 am

Re: Currency?

JussiE wrote:
Killrob wrote:If we're going to model different currencies or not remains to be seen. Probably not because of the huge amount of complexity, but on the other hand currency is a fundamental indicator for markets. It's difficult, we'll see how to do it when we get there and work out various options in more detail.

I would love to see different currencies because it's one of the key factors together with different tolls why manufacturers move production from country or continent to another. If you want yo simplify it maybe just have one currency per continent..?



You have a good point though I think this could be easily simulated by having different wages for different countries. First world factories might pay their workers 30C an hour but third world only 0.30C an hour. Marketing staff and sales people etc would also have different wages.

You can have pay and all the other costs fluctuate differently in different countries but still use one currency. It would end up the same net result if balance properly.

Think of it as your accounts department just converting everything to your native currency before handing you their reports. That's pretty much what happens in RL anyway.
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Post Tue Mar 18, 2014 8:53 pm

Re: Currency?

As different regions will have different labor costs anyway, this would be a decent solution for a "one currency as measure, simulating the effect of many currencies" implementation.
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Post Tue Mar 18, 2014 10:00 pm

Re: Currency?

I vote single currency (but only in game, not in real life ;-) )
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Frankschtaldt

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Post Tue Mar 18, 2014 10:10 pm

Re: Currency?

maffc wrote:I vote single currency (but only in game, not in real life ;-) )


You're totally right. We should go the money less society like the star trek federation =)
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Killrob

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Post Tue Mar 18, 2014 11:53 pm

Re: Currency?

I think we should go back to having money instead of (fiat-) currency ;)
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maffc

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Post Wed Mar 19, 2014 12:05 am

Re: Currency?

Yup being back Gold standard
Although the name fiat currency makes me laugh

That'll be 3 puntos please
Have you got change for a bravo?
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Post Wed Mar 19, 2014 12:22 am

Re: Currency?

maffc wrote:Yup being back Gold standard
Although the name fiat currency makes me laugh

That'll be 3 puntos please
Have you got change for a bravo?
Sorry only got pandas



Haha!

Here, have a Stilo and buy a lollipop.
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Post Wed Mar 19, 2014 3:10 am

Re: Currency?

maffc wrote:Yup being back Gold standard
Although the name fiat currency makes me laugh

That'll be 3 puntos please
Have you got change for a bravo?
Sorry only got pandas


This is worthy of a medal. Thanks for the chuckle!
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Camshaft91

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Post Fri Mar 21, 2014 7:51 pm

Re: Currency?

Maybe just use the general gaming terms as used in like car racing games and sorts and just call the currency... ¢ so just call it credits? I just ask because I just noticed atm under the stats it currently has the running costs as $... hmmm

Maybe all money references in game should just be called Cr or Credits
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