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More units to measures

Posted:
Tue Mar 04, 2014 5:22 am
by Bullets
Some countries use different units for some measures like Kgfm to torque or Liters per Kilometers to engine economy.
Will developers team add more measure units to the game?
thanks
Re: More units to measures

Posted:
Tue Mar 04, 2014 5:43 am
by Killrob
If the demand for them is high enough, then yes, otherwise we spare us the effort to do so.

A problem with Kgm for instance is the scale in comparison to kW or hp. Difficult to show in the same graph.
Re: More units to measures

Posted:
Tue Mar 04, 2014 6:39 am
by bodi
I would love if you could implement Km/l for fuel economy, L/100km is really confusing. Common fuel consumption like 9km/l or 12km/l became 11,11L/100km and 8,33l/100km, it is easier to think that 12km/l is a 33% improvement in economy at first glance for example.
Re: More units to measures

Posted:
Tue Mar 04, 2014 7:09 am
by Kubboz
Well, common fuel consumption like 9 l/100km and 12 l/100 km becomes 11,11 km/l and 8,33 km/l, it is easier to think that 9l/100 km burns 25% less fuel.
Re: More units to measures

Posted:
Tue Mar 04, 2014 8:39 am
by Bullets
Is there a way to know an average km/L consuption while design a engine? Can you teach me please?
Re: More units to measures

Posted:
Tue Mar 04, 2014 9:31 am
by Jakgoe
No, it is impossible to calculate fuel consumption of just an engine. You have to have it in a car for any result to be meaningful. Imagine "Engine X". If it gets 14km/L powering a small car, there is no way it will get anywhere near that powering a truck.
Re: More units to measures

Posted:
Tue Mar 04, 2014 9:59 am
by Bullets
Jakgoe wrote:No, it is impossible to calculate fuel consumption of just an engine. You have to have it in a car for any result to be meaningful. Imagine "Engine X". If it gets 14km/L powering a small car, there is no way it will get anywhere near that powering a truck.
Omg, I forgot about that. Thanks man, and thanks to you all guys.