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Date of Release

PostPosted: Mon May 09, 2011 1:59 pm
by hgreen
When do you guys estimate that you will be releasing the game?

Re: Date of Release

PostPosted: Mon May 09, 2011 6:53 pm
by Killrob
hgreen wrote:When do you guys estimate that you will be releasing the game?


All estimates are dangerous, as they create expectations and thus, the possibility of being disappointed.
The game development is moving along at a rapid pace though, and the ideas for parts not programmed yet are pretty fleshed out already. :) If I was the developer I'd say "When it's done, but not in a Duke Nukem sense.". ;)

Let's hear what Daffy or Zeussy has to say on this.
/Cheers!

Re: Date of Release

PostPosted: Mon May 09, 2011 6:57 pm
by Daffyflyer
Killrob wrote: If I was the developer I'd say "When it's done, but not in a Duke Nukem sense."



This.


We would like to think before 2012 - we are probably wrong :mrgreen:

Re: Date of Release

PostPosted: Sat Aug 20, 2011 1:47 pm
by JeffreyCor
If you'll be taking preorders within a couple weeks how has that changed?

Re: Date of Release

PostPosted: Sat Aug 20, 2011 3:20 pm
by Daffyflyer
Depends, the more sucessful the preorders the better, we would like to spend a year of actual full time work on it and that would get us most if not all the way I would expect. We won't quote release dates as we don't have an accurate idea ourselves :)

Re: Date of Release

PostPosted: Sun Aug 21, 2011 3:40 pm
by EFFalcon
Have you looked at getting more people onboard?

Re: Date of Release

PostPosted: Sun Aug 21, 2011 3:56 pm
by Daffyflyer
We'd love to, and we know some amazingly talented folk but we can't afford to pay what they're worth (at least not at the moment)

Re: Date of Release

PostPosted: Sun Aug 21, 2011 11:29 pm
by EFFalcon
i'd be surprised if you couldnt get some people onboard for the love of the project.

Re: Date of Release

PostPosted: Sun Aug 21, 2011 11:31 pm
by Daffyflyer
We'd never want to not pay people for work on something that will make us money - we can't currently afford to pay many people, and if we offered a share of the profits we might not be able to afford to make future games.

Nup, for now its just us I think!

Re: Date of Release

PostPosted: Mon Aug 22, 2011 3:13 am
by Mistafreeze
Glad to see you found my thread over at CamaroZ28.com Daffyflyer! I'd preorder this game today if it was an option.

Re: Date of Release

PostPosted: Mon Aug 22, 2011 11:23 am
by EFFalcon
Daffyflyer wrote:We'd never want to not pay people for work on something that will make us money - we can't currently afford to pay many people, and if we offered a share of the profits we might not be able to afford to make future games.

Nup, for now its just us I think!


fair point.
progress has been good thus far so fingers crossed :D

Re: Date of Release

PostPosted: Fri Aug 26, 2011 7:22 am
by Aleksa
Have considered of asking people to help online? I mean graphic modeling, and sound....