Will Automation be Moddable
could i change the garage or implement different sounds?
time for pork BBQ
5-Star Beta Tester
Posts: 1297
Joined: Fri Jul 30, 2010 3:24 am
Cars: Skoda Felicia Combi 1.3 MPi LXi
Would I be able to make and entire car from scratch?
could i change the garage or implement different sounds?
Its almost impossible to get any sound from dynos lol
Daffyflyer wrote:Its almost impossible to get any sound from dynos lol
Err... Try telling the Forza Motorsport guys that - all the sounds from there come from cars on dynos.
You have to avoid recording the dyno noise, but its easier than avoiding road noise, and on the road you can't keep the car at constant revs at full throttle
Engines sound a lot different under load than off load, so its pretty much impossible to get a proper sound without a dyno.
Daffyflyer wrote:No, that's what I'm saying though, most cars, paticularly performance cars sound a lot different when under full throttle than just holding it at those revs in neutral - for example my modifed MX5 makes a deep angry sounding induction roar under high throttle that it doesn't make at all under light throttle.
You CAN get sounds with the car in neutral, but they will sound a bit weak and not capture the full sound of the car
dread_darven wrote:Just look at Rfactor moddingits has easy to understand files for sounds and it shows the on-throttle, off-throttle and iddle sounds at different revs.
And Forza indeed uses alot of real sounds instead of the Granturismo like "computer" sounds imo.
But even in that high budget game you can sometimes hear some road noise or other "weird" sounds because it came on the recording.
And post some of your 3d renders in this thread http://automationgame.com/phpBB3/viewtopic.php?f=20&t=188
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