Re: Game at Launch, What is in? What is Out? - Updated 20/5/
Posted: Fri Mar 09, 2012 8:15 am
Will we have 180º inline 3? Or only the more usual 120º?
A tycoon game made for people who live and breathe cars.
http://phpbb3.automationgame.com/
Daffyflyer wrote:V angle and firing order - You'll probably be able to choose between flat plane and cross plane V8s, thats about it though. firing order doesn't really make much difference to the engine, and V angle would be almost impossible art wise
Casho wrote:But how many gamers know that?
It's still a game ... the biggest Problem will be if you have too many options which most of the people don't understand .
I would prefer all that too b, but if you want to have success with a game you should make it as easy too play and understand as possible.
Cheers
Chaso
AutoHappiness wrote:sees Two-strokes, immediately draws up plan for blender.
bigcat1969 wrote:Edit for Plan B. Use your great and knowledgeable fan base to create several good but not great motors for each decade say one sports car motor, one truck motor and one family sedan type motor and include them with the engine creator when it ships so someone unsophisticated in the ways of motors (me) could use them as a baseline. This would what 25 motors and I'm sure folks here would be thrilled to do it for you for a mention in the credits.