Gold Supporter
Posts: 48
Joined: Sat Dec 03, 2011 10:17 pm
Location: Norway
Cars: 2012 Ford Focus 1.0 EcoBoost
Game flow, editing several engines/cars in a row
There is one tiny thing that gets a little tiresome (at least for me) sometimes, that I want to bring up.
I often find myself doing a lot of adjustments to several engines in a row in sandbox, and I get a little annoyed of how that game flow works. I don't know if the new game flow for cars/models and engine families have changed this.
I will try to illustrate how it is now in the public build:
1) Click Sandbox
2) Click -> Engines
3) Revise engine, finish it, close window.
Then I want to change something on the next engine, but after closing the engine , I'm back at the main screen, and have to click again on Sandbox -> Engines to get back to the engine list.
Doing changes to quite a few engines in a row, I get tired of having to repeat step 1) and 2) for every engine.
So my question is:
Is there a way to return directly to the engine list when closing the engine designer? (the last active view/window)
The same applies when designing cars, except for that you don't have to switch to the next page. But closing a car, returns to the main screen.
Sorry for the long post
