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Adjustable wing height

PostPosted: Sat Sep 26, 2015 6:19 pm
by xABSOLUTIONx
soo.. why not?

cosmetical only!

Re: Adjustable wing height

PostPosted: Sat Sep 26, 2015 8:11 pm
by Microwave
This has probably been thought of before, but it really needs to happen...

Re: Adjustable wing height

PostPosted: Sat Sep 26, 2015 8:24 pm
by strop
xABSOLUTIONx wrote:cosmetical only!


Well, actually, I was, on this note wondering whether the wing size would also scale with overall effective area. I understand that body morphing will affect other areas like cargo/engine/passenger space size and eventually, effective frontal area, so by extension treating wings as other fixtures would potentially be feasible?

Re: Adjustable wing height

PostPosted: Sun Sep 27, 2015 1:18 am
by xABSOLUTIONx
AFAIK the body morphing won't change aero stats, so I presume, that wing height woudn't change anything in that department

same as making a massive surface area currently doesn't really change the effectivness

Re: Adjustable wing height

PostPosted: Tue Sep 29, 2015 3:58 am
by PMP1337
I agree.

Re: Adjustable wing height

PostPosted: Wed Sep 30, 2015 10:54 am
by xABSOLUTIONx
for the love of god Killrob, please answer :mrgreen:

Re: Adjustable wing height

PostPosted: Wed Sep 30, 2015 11:00 am
by Killrob
That would break the current fixture system in that it requires one additional morph control. Considering how easy this is to model from the start, I don't see any reason for adding this. Modders can, if a need for this is actually widespread, easily provide say 3 different height versions of the same wing which you can switch between in the existing fixture system.