Testing The Car

Posted:
Thu May 28, 2015 8:49 am
by whitejay264912
You should add a real track that we can race the car all by our self. And also have a track we can test and drive them our self.
Re: Testing The Car

Posted:
Thu May 28, 2015 10:45 am
by TrackpadUser
.....

Please use search next time.
Re: Testing The Car

Posted:
Mon Jun 01, 2015 11:52 am
by Reaper392
As trackpaduser said, this has been suggested and asked for many times, and the answer will always be no. Partly because the time needed to improve the physics model of the car to a driveable state is far too much for the tiny dev team but mostly because even if it were possible, driving the car would be a very minor part of the overall game.
However you may be interested in the program someone on these forums made a while back which converts automation engines into a format that works with the beamng physics engine (the one with crazy crashes). I have no idea how up to date it is, but it is the closest you will get to driving your automation creations. I'm sure you can find it with a little searching
Re: Testing The Car

Posted:
Mon Jun 01, 2015 12:17 pm
by TrackpadUser
Here is the thread
http://automationgame.com/phpBB3/viewto ... g&start=30But yeah, it hasn't been updated since the steam update, when major changes were done to the saving system.
As for a more detailled answer to the OP. Making your cars driveable with decent physics would require a lot of work which isn't really worth it for what would essentially be a side feature.
Re: Testing The Car

Posted:
Mon Jun 01, 2015 10:58 pm
by FordManFromHell
What is wrong with people? Dont they understand this is a tycoon game? I mean, there is a hint for it in the games name.. Its like playing Game Dev Tycoon (pretty good game btw) and being upset because you just created a action/RPG game with ninjas rainbows and unicorns and now you cant play it
