Killrob wrote:This whole thing makes it a bit more difficult for us too

but if the developer can choose if we allow mod monetization or not this won't be an issue.
Our stance is: we want to support mods (full stop). What is super good for us though is people who do high quality work and give it to us to include it in the game, making the game a better experience for everyone and the modder getting game credit. We'd want to continue to be able to approach modders like we've done so far until the game is done (V1.0) and then allow for mod monetization, because at that point modders are not necessarily filling holes but creating that "little extra".
What is shitty with the whole thing is that the modders only get 25% of the revenue, which is outrageous!
I would much rather have seen a 50% Modder / 25% Dev / 25% Steam split, which really would incentivise modders, the developers to support modders and Steam to make some money with a solid platform. :s
I think this is a horrible policy that will ruin modding communities all over the Internet. A couple days in and there's already the Mod equivalent of Horse Armour DLC on the Skyrim workshop, and modders stealing other modders free content and releasing it as paid content..
Not to mention the fact that monetizing Mods will open them up to a new level of scrutiny never seen before. I fully expect to see lawsuits against modders in the coming months as copyright holders sue people for using their products in mods. Realistic weapons mod for fallout? just wait till military industrial complex hears about this, you'll see all the gun companies in the world suing modders. Game of Thrones mod for CK2? Just wait till HBO comes in and sues them. All those cars in BeamNG that were exported from GTA and other games: Lawsuit.. Even unpaid modders could very well end up being targeted by companies once all modders end up in the spotlight. Traditionally modders have been able to get away with things that not even Youtubers could in their videos, but with all this attention that will come to an end and modding will forever be ruined, or relegated to the depths of the internet..
As for Automation you could very well see car companies notice that many of these modders have made bodies that are clearly based on their cars, or grilles that are clearly from their vehicles. I mean if a company like Chrysler can sue GM because their grilles has the 'same number of vertical slots', then they can sure as hell sue Automation modders who make one for one copy of their grilles.
Supporting steams incredibly greedy policy will not help grow modding communities, but instead encourage stealing, greed, piracy and distrust. Modding communities have always been about sharing and respect between modders, but this policy will create a atmosphere of distrust where if anyone creates similar content to someone else they will be accused of stealing.
I STRONGLY urge the Developers NOT to allow monetization of mods for Automation. Instead I suggest that modders could add a profile to AutomationHub, and perhaps some sort of donation system could be implemented on that site giving users a choice to support those who deserve support, and the modders actually getting a fair share. Donation should be the ONLY acceptable form of pay from mods.