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Added Options

Posted:
Fri Jan 02, 2015 1:04 pm
by CCB
Re: Added Options

Posted:
Fri Jan 02, 2015 1:08 pm
by Jakgoe
Can you point out where this has been used in automobiles?
Re: Added Options

Posted:
Fri Jan 02, 2015 1:23 pm
by CCB
Jakgoe wrote:Can you point out where this has been used in automobiles?
The engines?
The first was a dropped idea; the second was a near complete, if not complete, cylinder head of a motorcycle under the name of the TEMA project.
The TEMA project from Romanelli:
[urlhttp://www.romoto.com/tema.html][/url]
and
http://www.romoto.com/tema2.html
Re: Added Options

Posted:
Fri Jan 02, 2015 1:31 pm
by Jakgoe
*Ding* *Ding* *Ding*
We have a winner!
No, I mean, point out a few specific cases where this technology has been put in production engines. To prove that it is worth the time of implementing it.
Re: Added Options

Posted:
Fri Jan 02, 2015 1:35 pm
by CCB
Jakgoe wrote:*Ding* *Ding* *Ding*
We have a winner!
No, I mean, point out a few specific cases where this technology has been put in production engines. To prove that it is worth the time of implementing it.
You have a point, there.
Re: Added Options

Posted:
Fri Jan 02, 2015 1:40 pm
by CCB
BTW, both almost made it to production.
Re: Added Options

Posted:
Fri Jan 02, 2015 1:43 pm
by Jakgoe
And thus, it will almost make it to the game, but it won't make the cut.
Re: Added Options

Posted:
Fri Jan 02, 2015 1:44 pm
by CCB
One more thing:
I used to keep (and still do) tens of tabs to document my complete ideas and having multiple complete ideas was hard to manage. Having this stuff implemented added would help me a lot. I bet that some other people did this too. And this would help them, too! The ability to create my own cars was my main reason to get this game; you should see why.
Re: Added Options

Posted:
Fri Jan 02, 2015 1:49 pm
by Jakgoe
CCB wrote:One more thing:
I used to keep (and still do) tens of tabs to document my complete ideas and having multiple complete ideas was hard to manage. Having this stuff implemented added would help me a lot. I bet that some other people did this too.
Umm... I beg your pardon? Could you clarify what you said and how it relates to the topic?
Re: Added Options

Posted:
Fri Jan 02, 2015 2:26 pm
by CCB
Jakgoe wrote:CCB wrote:One more thing:
I used to keep (and still do) tens of tabs to document my complete ideas and having multiple complete ideas was hard to manage. Having this stuff implemented added would help me a lot. I bet that some other people did this too.
Umm... I beg your pardon? Could you clarify what you said and how it relates to the topic?
I could clarify, but that has privacy issues. And this relates to the topic because by adding these things, my life and potentially others will become easier.
Re: Added Options

Posted:
Fri Jan 02, 2015 2:36 pm
by Leonardo9613
I am pretty sure your work shouldn't depend on a game.
You know this is a game, right? Not a simulating rig for you to test your concepts, or whatever were your plans.
....

Re: Added Options

Posted:
Fri Jan 02, 2015 2:38 pm
by Jakgoe
Yes, Leo, what CCB said seems to make no sense.
....

Re: Added Options

Posted:
Fri Jan 02, 2015 3:08 pm
by CCB
Jakgoe wrote:Yes, Leo, what CCB said seems to make no sense.
....

I know it's not a simulator, but I can , with Automation, see my ideas come to life. Maybe, in the future, I'll find someone with the resources to put my Automation ideas into a real life thing; I don't have these resources. Until then, I have no better place than here.
Re: Added Options

Posted:
Fri Jan 02, 2015 3:12 pm
by CCB
And this isn't work. This is just me storing my ideas until I have something better to do with them.
Re: Added Options

Posted:
Fri Jan 02, 2015 3:24 pm
by Jakgoe
Again, don't double post!
And how does this have to do at all with adding useless stuff to the game?
Someone, please lock this thread.