
Gold Supporter
Posts: 55
Joined: Sat Oct 30, 2010 5:50 am
Location: Norway
Cars: MB C180, 1998 Sport
MB C220 CDI, 2000 Esprit
A general note on Tycoon-style games
What I like about the this type og game can be summed into 3 points:
1 - The feeling of creating a company
2 - The economics of the company
3- Creating something new (like the rollercoasters in RCT, or the car models in Detroit)
Notes on point 1 - This is where most games suceed in my experience. However a lot of games contain so much micromanagement that the game stops beeing fun when your company grows to big.
A few notes on point 2 - I have seen that a lot of the new low budget tycoon games the last few years have horrably bad economy controll. I want to be able to see prospects, detailed cost/income, be able to recive advice and have the tools to plan the companys finances. This is whare a lot of games in my experience go wrong. This part of the simulation tends to be to simple, and simply not satisfy me.
Notes on 3 - Looks like youre doing a bang up job on this! the engine video released recently looks great! Can`t wait to see how you make a car model!
Good luck! This game promises to be the spiritual succsesor to "Detroit" I have been waiting for!
(PS: Sorry for my poor english, I seem to have another language for my motherstounge
