
Supercharged
Posts: 47
Joined: Sun Mar 02, 2014 3:05 pm
Location: Western QLD, Aust
Cars: AE71 with CA18DET
KE70 with cammed 4K
LN106 Hilux with more redneck
Y31 Gloria with VG20DET
New tool/options in Engine Designer
The torque curves in the engine designer are quite small and difficult to read in detail - I propose a tool where you select your upper and lower RPM limits by clicking on the graph and the area underneath the curve of that rev range is shown - this would be an incredible tool for camshaft/turbo selection and wouldn't be very difficult to code.
Also on camshafts, what about camshaft lift/duration/lobe seperation choices? Hydraulic lifters vs solid, and the inevitable reflection on servicing costs and high rpm reliability?
Under piston oil squirters? Number of main bolts, heat/chemical treating for rods, knife edged crank, flywheel weight selection (the first three with cost/reliability balance, the last two with repercussions on smoothness and acceleration).
Core changeouts on ball bearing turbos as opposed to bush bearing. Seeing as turbos are a consumable part, could that be reflected in the servicing costs where ball bearing cores are significantly more expensive to replace then rebuilding a bush bearing huffer?
Packaging of intercoolers/pipework. Its probably already done or on the cards, but so far I've seen little difference in cooler plumbing having an effect on being able to fit an engine package into a vehicle - being forced to a smaller cooler due to space restrictions?
Twin spark motors? Spark plug selection for type as well as heat rating.
I do realise this is a Tycoon game but lets face it, myself and a lot of people use this to play with the engine side of things given the amount of extremely good work already put into this.
Thoughts?