
Naturally Aspirated
Posts: 20
Joined: Thu Jun 06, 2013 6:04 pm
Location: Hellinois
Cars: 1978 Chevrolet Stepside "Custom Deluxe", 2002 Ford Mustang
Tycoon Gameplay Suggestions
Reputation should be based on these categories:
1. Reliability - average mtbf of cars in a given time period
2. Sportiness - average sport "feel" of the cars
3. Luxuriousness - average interior quality
4. Economy - average MPG or KM/L
5. Bias - some markets are biased toward their "domestics", and a penalty for brand reputation is applied. Or, a competing automaker from the same country/market gets a bad reputation, and some of that "negative" is applied to you.
Short-term profit vs. Long-term profit
Say a gas crisis hits when your big luxury sedan hits the market, it'll sell poorly, you'll take a hit to your "economy" rating, and your profits will go down. Assuming you have a choice, you may build or modify a car with the express intent of generating more money.
Things like:
1. Making the car difficult to work on, to increase dealer/shop revenue
2. Cheaping out on parts, reduce reliability, to increase part sales
3. Skimp on interior quality, to save money
All of these will generate short-term money, but hurt bran reputation, which would be somewhat tied to long-term profitability.