Small exterior details?
Just a small request but anyone else got some ideas for other small goodies?

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Turbocharged
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Der Bayer wrote:Probably many of these minor details can and will be added by modders. The devs have bigger things to focus on.
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WizzyThaMan wrote:^this. You probably have no clue of how to model, let alone for this game. To make a decent model game-worthy, you are not talking about 10 minutes of work. It can take up to 2 hours per model. If the devs work 9 hours a day, that means, according to you, in 18 hours they have to model a diversity of the things they implement (at least 3 antennas, single, double wipers, about 5 fuelcaps) Then they all need to be made game-ready, so they morph well into the body without glitching. Then they need to be implemented into the code and into the GUI of the game (which is a crowsded GUI at this time already)
So, more like 2 weeks, not even including beta-testing and bugfixing!
WizzyThaMan wrote:^this. You probably have no clue of how to model, let alone for this game. To make a decent model game-worthy, you are not talking about 10 minutes of work. It can take up to 2 hours per model. If the devs work 9 hours a day, that means, according to you, in 18 hours they have to model a diversity of the things they implement (at least 3 antennas, single, double wipers, about 5 fuelcaps) Then they all need to be made game-ready, so they morph well into the body without glitching. Then they need to be implemented into the code and into the GUI of the game (which is a crowsded GUI at this time already)
So, more like 2 weeks, not even including beta-testing and bugfixing!
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Kubastach wrote:WizzyThaMan wrote:^this. You probably have no clue of how to model, let alone for this game. To make a decent model game-worthy, you are not talking about 10 minutes of work. It can take up to 2 hours per model. If the devs work 9 hours a day, that means, according to you, in 18 hours they have to model a diversity of the things they implement (at least 3 antennas, single, double wipers, about 5 fuelcaps) Then they all need to be made game-ready, so they morph well into the body without glitching. Then they need to be implemented into the code and into the GUI of the game (which is a crowsded GUI at this time already)
So, more like 2 weeks, not even including beta-testing and bugfixing!
Umm... i can make models for you. Will that help?
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