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Add option for converting torque!

Posted:
Sun Feb 09, 2014 1:09 pm
by Breno
Suggestion: Add the option to convert newton meter in kilogram-force meter.
PS: Leveraging the topic, someday we may drive the vehicle in the best style of Street Legal Racing Redline?
PS2: Congratulations to the developers the game is excellent, at least in the demo version.
Anxiously awaiting the arrival of the game on steam, because using paypal in Brazil is complicated with the currency conversion.
Errors attributed to Google Translate

Re: Add option for converting torque!

Posted:
Sun Feb 09, 2014 2:41 pm
by Molotov
It's not necessary, look this:
1 Nm = 0.101972 kgfm
1 kgfm = 9.80665 Nm
Just rounding a bit: Torque in Kgfm = Torque in Nm * 0.1

Re: Add option for converting torque!

Posted:
Sun Feb 09, 2014 8:14 pm
by Killrob
To add to what Reaper says: also it would mean you cannot show it on the same scale.
So no, won't happen.
Re: Add option for converting torque!

Posted:
Mon Feb 10, 2014 12:53 pm
by Breno
Understood. And you know some information about when the game will be released via steam? I'm anxious to play in campaign mode, especially with v6 engines, l3, turbos, etc..
Leveraging the topic: Can I create a showroom of my vehicles even using the demo version of the game?
Thanks a Lot.
Re: Add option for converting torque!

Posted:
Mon Feb 10, 2014 6:06 pm
by Killrob
We're aiming for Early Access around May this year, which would include the engine and car designer in a rather feature complete state, but not any tycoon part or different engine types yet. We'll get to making the tycoon part right after we're done with the car designer.
Re: Add option for converting torque!

Posted:
Mon Feb 10, 2014 8:36 pm
by WizzyThaMan
So in short: No campaign is available yet, nor are v6's and I3's, but turbo's are!
Re: Add option for converting torque!

Posted:
Tue Feb 11, 2014 6:09 am
by Breno
I found the topic "Game at Launch, What is in What is Out -? Updated 4/11/2013" that answered most of my questions about the status and progress of the game. My last question: Can I create my automotive company even using the DEMO version?
Annex:
http://brenofelipet.wix.com/workinprogress - My car created in the demo version of Automation, display system using a 360 ยบ interaction. System that will likely be used in my company website.
Note: Flash file weighing 7mb.
Re: Add option for converting torque!

Posted:
Tue Feb 11, 2014 6:28 am
by WizzyThaMan
You CAN NOT create your company ingame yet. You can make a fictional one though, in the Car Design topic and make some sort of Forum Company. Make sure to register your company name and ID to the topic Car Directory.
Re: Add option for converting torque!

Posted:
Tue Feb 11, 2014 8:37 am
by Breno
Yes, I know that the company is fictitious and only forum. Problems are the google translator because I still have some problems with English.
What I meant was: I, without even having bought the game, can participate in the activities of the forum with the DEMO version?
Re: Add option for converting torque!

Posted:
Tue Feb 11, 2014 9:27 am
by WizzyThaMan
Yeah, of course! Why wouldn't you

As far as I know, everyone is free and welcome to do here whatever they like, as long as its on-topic or regarding to the game, unless you are in an Off Topic forum

Re: Add option for converting torque!

Posted:
Tue Feb 11, 2014 9:35 am
by Breno
Ok! Thank you for your help and explanations, were of great value.
