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Advancing Time In-Game

PostPosted: Sun Feb 09, 2014 10:35 am
by Jakgoe
In regards to the method of advancing time in game, I think Sports Mogul did it very well. Here is an example of their time-advancing menu:

Time Menu.png
Time Menu.png (3.53 KiB) Viewed 1400 times


I suggest something like this for the single player mode. Of course, the "Opening Day", "Ameteur Draft", and "Playoffs" will be replaced with more relevant terms.

Re: Advancing Time In-Game

PostPosted: Sun Feb 09, 2014 12:00 pm
by Slim Jim
Time in automation will be continuous, not discrete... so I'm not sure how that would play out.

viewtopic.php?f=13&t=1920&p=16769&hilit=realtime#p16759

A solution that has been discussed is pausable real-time gameplay, with the ability to speed up/slow down the simulator as needed.