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car modeler

PostPosted: Thu Aug 01, 2013 6:53 am
by Kamikaz25
Hello you, I wanted foremost you commended for your work.

I have a suggestion about the car modeler:
1) The ability to add chrome or plastic bar on the back and side of the car.
2) insert the logos on the side of the car (in the image of Maserati
3) trunk handle
4) Ability to change wheels
5) Ability to change the mirror (btw on a little car they are not well bonded to the car)
6) for the badges I've read that they would be put in place (in the back I think) but would it be possible to put on the side? (as GTI)

Re: car modeler

PostPosted: Thu Aug 01, 2013 7:29 am
by xphraze1989
Kamikaz25 wrote:1) The ability to add chrome or plastic bar on the back and side of the car.
2) insert the logos on the side of the car (in the image of Maserati
3) trunk handle
4) Ability to change wheels
5) Ability to change the mirror (btw on a little car they are not well bonded to the car)
6) for the badges I've read that they would be put in place (in the back I think) but would it be possible to put on the side? (as GTI)


I think all of this will be possible eventually, as one of the developers said earlier today:

<<<you can be pretty sure that the cars you save now won't be working once the game is done - or at least that would surprise me. :)
All stats will be put into the Car Designer and displayed with the REAL Car Designer demo... this is just a mini-teaser.>>>

Just that sais alott, that the car designer will be much more advanced with much more abilities ! :)

Re: car modeler

PostPosted: Thu Aug 01, 2013 8:42 am
by Kamikaz25
agree, but I'd prefer to say, you never know if dévellopeur would not think about a few details. :)

Re: car modeler

PostPosted: Thu Aug 01, 2013 9:45 am
by WizzyThaMan
Making a cardesigner and not thinking about the things you said would be a bit weird :P Trust me if I say that they will be in ;)

Re: car modeler

PostPosted: Thu Aug 01, 2013 9:54 am
by Kamikaz25
we can not think at all, especially with what such a project Automation

Re: car modeler

PostPosted: Thu Aug 01, 2013 10:48 am
by WizzyThaMan
THey actually document everything really well! There is a big group of beta tester and as soon as something doesn't feel well on the gameplay side or things are missing, it is discussed.

Re: car modeler

PostPosted: Thu Aug 01, 2013 12:52 pm
by Daffyflyer
Kamikaz25 wrote:Hello you, I wanted foremost you commended for your work.

I have a suggestion about the car modeler:
1) The ability to add chrome or plastic bar on the back and side of the car.
2) insert the logos on the side of the car (in the image of Maserati
3) trunk handle
4) Ability to change wheels
5) Ability to change the mirror (btw on a little car they are not well bonded to the car)
6) for the badges I've read that they would be put in place (in the back I think) but would it be possible to put on the side? (as GTI)



1) Not sure if we can make it work nicely, we'll see
2) Yes
3) Yes
4) In the "Model Designer" where you make the specific sub models of the car, yes
5) No
6)isn't that the same question as 2?

Re: car modeler

PostPosted: Thu Jan 30, 2014 12:58 am
by Lanarius
I'm sorry for digging up this thread, but I asked myself the same things with the chrome attachments. I and some other people use squashed chrome vents for it. The problem is a) it doesn't look like a continuous part, because of the lamellas and b) you can't place them on doors. Basicly you need a flattened half cylinder with smoothed edges in some variants (so they can be fit around windows maybe?), which we can attach anywhere, even on the roof.

And for the Modeltype I would suggest that you could model an alphabet in the "Automation font" for the start, which should work similar to the badge fixtures, except that it's placeable anywhere. It would be nice to have different choices, but seeing the approach with the badges I think it could work at least for some time :) (also Umlaute ä,ö,ü would be sweet! just add dots and a stripe for accents. People can rotate it if necessary and send secret messages in car form :shock: )

Re: car modeler

PostPosted: Thu Jan 30, 2014 2:09 am
by Kubboz
Daffyflyer wrote:6)isn't that the same question as 2?

I think he meant off-center badge placement in 6.

Re: car modeler

PostPosted: Thu Jan 30, 2014 2:21 am
by WizzyThaMan
http://automationgame.com/phpBB3/viewtopic.php?f=13&t=2698

I actually helped the devs a while ago with this badges thing. Check out the link above.
The thread is a bit older though, so things might have changed. I also should make clear here that im >>>NOT A DEVELOPER OF THE GAME<<<. I just had a bit of contact with Daffyflyer a while ago and then spoke about it with him and helped a bit out making the alphabet and some presets.

Re: car modeler

PostPosted: Sat Feb 01, 2014 11:08 am
by Lanarius
Thank you very much for that link :) I haven't been here for a while and didn't notice that this was going on. Definetly a more elegant solution if it works out.