More suggestions for making best the game

Hello.
I have some suggestions for making best the game:
1. The "V" engines can use only a 1 turbo.
2. The aluminum engines is in use since 1950, not 1970/1969.
3. The mechanical injection is this:

(The mechanical pump is not always in the block, sometimes (for not say always) is ubicated like the image.
4. Use one intercooler or two for twinturbos or single turbos.
5. Can select dry sump (the gravity center is lower than a wet sump and is used in most supercars and is more expensive that wet sump) or wet sump (is used in cars that the gravity center don't need more lower and is more cheap).
6. Can move you the ubication of parts of the engine.
7. The engine radiator and (optional in your engine design) an oil radiator.
8. Select the angle of cylinders.
Is only a constructive criticism: with these points, the engine designer will be better.
P.S: I have a 3d engines and I have experience in real engines.
Bye.
I have some suggestions for making best the game:
1. The "V" engines can use only a 1 turbo.
2. The aluminum engines is in use since 1950, not 1970/1969.
3. The mechanical injection is this:

(The mechanical pump is not always in the block, sometimes (for not say always) is ubicated like the image.
4. Use one intercooler or two for twinturbos or single turbos.
5. Can select dry sump (the gravity center is lower than a wet sump and is used in most supercars and is more expensive that wet sump) or wet sump (is used in cars that the gravity center don't need more lower and is more cheap).
6. Can move you the ubication of parts of the engine.
7. The engine radiator and (optional in your engine design) an oil radiator.
8. Select the angle of cylinders.
Is only a constructive criticism: with these points, the engine designer will be better.
P.S: I have a 3d engines and I have experience in real engines.
Bye.