FAQ  •  Login

6 valves/cyl

<<

urtz

Turbocharged
Turbocharged

Posts: 45

Joined: Thu Dec 06, 2012 9:03 pm

Location: Spain

Cars: Bmw 320 xD

Post Wed Feb 27, 2013 6:22 am

6 valves/cyl

i think this game has to give a step improve as soon as we have come to year 2013. A new technology, or something like that. have you thought about that?


I found this article about the 6.36 engine of maserati in internet, and i think this improvement can to be an example.
Really, it isn´t a new technology, because it´s from 80´s decade. But there isn´t an standarized tech today, i think there are only a few hondas with 6 valves/cyl. how i have read in another article.
In game, it can be aplied to v6 and v8, for example....

This is the article complete.
http://www.maserati-alfieri.co.uk/alfieri26.htm


Regards

P.D. And talking about future and finishing year..... i think the game will be ¨short¨ when we arrive to our days... are only seven years.... i think it has to be a little more long, perhaps to 2025 or 2030.
<<

madbob

Naturally Aspirated

Posts: 16

Joined: Mon Feb 11, 2013 6:53 am

Cars: fiat 126 , 3.0 v6 mx5 , 1.7 puma

Post Wed Feb 27, 2013 6:36 am

Re: 6 valves/cyl

I agree with this , but i think its going to fall into the "were going to add it at a later date" killrobs already mentioned that there maybe an expansion at some point to extend the finish date on the time line assuming the game all goes to plan.
<<

Daffyflyer

User avatar

Developer - Lead Artist
Developer - Lead Artist

Posts: 3444

Joined: Wed Apr 14, 2010 8:36 pm

Location: Wellington, New Zealand

Cars: 1993 Mazda Lantis Type R V6 Racecar, 2006 BMW 530i

Post Wed Feb 27, 2013 2:08 pm

Re: 6 valves/cyl

I'm pretty sure its only ever been done by Maserati and it turned out not really to be worth it. Even most manufacturers who used to do 5v engines have come to the conclusion that its not worth it (Ferrari, Toyota, VW etc.)
3d Artist, Game Designer, Marketing Guy

Follow us on
Twitter - http://twitter.com/AutomationGame
ModDB - http://www.moddb.com/games/automation
Facebook - http://goo.gl/omJzt
Chat http://automationgame.com/irc
<<

xABSOLUTIONx

User avatar

Turbocharged
Turbocharged

Posts: 646

Joined: Fri Aug 24, 2012 5:05 am

Location: Latvia <3

Cars: BMW E36 323i Coupe

Post Wed Feb 27, 2013 5:46 pm

Re: 6 valves/cyl

i do believe that those heads would fail fairly quickly compared to a more common 4v/cyl setup

and tbh, don't see a point in 6 valves O.o
<<

nothingreal

User avatar

Turbocharged
Turbocharged

Posts: 14

Joined: Sat Feb 09, 2013 12:21 pm

Location: Northern California

Post Thu Feb 28, 2013 3:49 pm

Re: 6 valves/cyl

It would be a fun addition (post game launch, of course) to have an 'experimental engines' pack with some oddball and theoretical engine layouts.. oval cylinders, jet turbines.. plenty of nonsense that the player could attempt to market and sell.
<<

Juno8

User avatar

Turbocharged
Turbocharged

Posts: 788

Joined: Fri Jan 18, 2013 4:53 am

Location: somewhere on the Australian Outback roads in my 1973 Ford XB GT Falcon

Cars: The Mad Max 1973 Ford XB GT Falcon

In Reality...Passed my driving test 13th July 2015

Driving: 2011 Volvo V60 D5

Post Fri Mar 01, 2013 12:06 am

Re: 6 valves/cyl

it would be crazy to see that I wanna see like an engine where each exhaust pipe you can get at least 3 turbos on lol imagine the lag! xD haha
Image
Slogan:
Weiand: Coming to a rear bumper near you!
Its my company car of my dreams :)

Car Company: ΜΟΛΩΝ ΛΑΒΕ Cars
<<

BLACKWOLF

Turbocharged
Turbocharged

Posts: 7

Joined: Wed Jul 04, 2012 8:03 am

Cars: Honda NSR50 (near future)

Post Fri Mar 01, 2013 3:34 am

Re: 6 valves/cyl

This would only be logic if the engine has insane rpm. because the valves are lighter.
The only ''Usefull'' example of these are old race bikes.
.
<<

Moth

User avatar

Posts: 10

Joined: Thu Nov 08, 2012 11:24 am

Cars: 2000 Nissan Altima

Post Fri Mar 01, 2013 1:03 pm

Re: 6 valves/cyl

I have to say... that is a very attractive looking design. From what I've seen, an extra set of valves usually gives a motor an extra 5-20 ft-lbs of torque due to better flow and larger total valve area, all other factors staying constant. It's also a fairly straight forward design... either another cam shaft, or just more rocker arms.
I find it interesting that manufacturers chose variable valve timing systems over more valves; which gives a similar result. It seems more complicated and expensive to me, but I guess I'm wrong... or it's just the fuel economy craze. Though it does supposedly optimize the motor to run more efficently at any given speed range... that may be the main reason.
<<

euniqe

Silver Supporter
Silver Supporter

Posts: 10

Joined: Tue Jan 31, 2012 9:02 pm

Cars: '08 Ford Focus TDCi
'09 Mercedes-Benz ML350

Post Wed Mar 06, 2013 10:29 pm

Re: 6 valves/cyl

Juno8 wrote:it would be crazy to see that I wanna see like an engine where each exhaust pipe you can get at least 3 turbos on lol imagine the lag! xD haha



http://news.drive.com.au/drive/motor-ne ... 1ts6z.html

"Rivals M5 for performance"

A smaller turbo spools up faster, yes? So why not have three small ones that spool up really fast rather than one gigantic one which doesn't spool up very fast, yet will flow just as much air as three smaler ones put together?

More turbo = better, the only downside is that there is less exhaust going into the turbos themselves, thus decreasing the flow per turbo, (but the same flow overall) and the more restrictive intake and exhaust routing. Which doesn't reeeeally matter in a low-revving diesel, for example.

The lag would be so much less.

Return to Suggestions

Who is online

Users browsing this forum: No registered users and 4 guests