FAQ  •  Login

Air/Fuel rate

<<

Flames

User avatar

Turbocharged
Turbocharged

Posts: 3

Joined: Fri Apr 20, 2012 5:01 am

Cars: Auto Justicialista, BMW M3 E36, Civic VTI

Post Mon Apr 23, 2012 4:10 pm

Air/Fuel rate

Hey guys. I just have my weekend doze of Automation. Great time, nice game.

I'm an engines freak. I wished for a game like this for years. Just with the Dyno 2003 (simple engine simulator) I lost entire days... Until I discovered Engine Analyzer... My god, the entire built up process for my D16 Honda engine was looking that damn images:

Image

And now, you guys appear from nowhere, with a more powerful and scalable software. I'm impressed.

The perfect feature for mi will be a merge between Engine Analyzer and your software.

Now back on topic. I just want to test the DCOE carburetors with different venturies and gliceurs (jets). I feel some kind dumb just to change numbers in "air fuel ratio". You guys know that the thing is more complex than that, and power curves are just a compromise between principal and secondary venturies sizes vs jets. Also, the end diameter of the carburetor should be changeable. Also on injection engines, a nice map just like this:

Image

Just started with this, then I'll surely bother you with other threads later on such as: different head porting (CFM, diameter and shape involved), valves diameters shapes and weight, pistons rings heights... etc, etc, etc.

And the last thing, cams profiles.

When you guys can approach all this crazy things, I'll give you my blood. :D

If you need anything just let me know. Have a lot of crazy sheets for DCOE's, IDF's and such.


Ivan.
<<

T16

User avatar

8-Star Beta Tester
8-Star Beta Tester

Posts: 468

Joined: Tue Oct 19, 2010 1:49 pm

Location: Denmark

Cars: AW11, 405 T16

Post Tue Apr 24, 2012 3:05 am

Re: Air/Fuel rate

I will just leave this here:

Daffyflyer wrote:Argh, people just won't let this one go will they. We tried to make it work well, but it just ended up being annoying, no fun to use, and producing odd results sometimes.

If you want to play with every detail of engine design with absolute realism, have a look at something like -http://www.proracingsim.com/desktopdyno.htm


Hopefully you will get the point...
<<

Flames

User avatar

Turbocharged
Turbocharged

Posts: 3

Joined: Fri Apr 20, 2012 5:01 am

Cars: Auto Justicialista, BMW M3 E36, Civic VTI

Post Tue Apr 24, 2012 4:01 am

Re: Air/Fuel rate

I know that software (I prefer Engine Analyzer) and understand that Automation IS a game. I just suggested to add some extra difficulty on the game.



Ivan
<<

Daffyflyer

User avatar

Developer - Lead Artist
Developer - Lead Artist

Posts: 3444

Joined: Wed Apr 14, 2010 8:36 pm

Location: Wellington, New Zealand

Cars: 1993 Mazda Lantis Type R V6 Racecar, 2006 BMW 530i

Post Tue Apr 24, 2012 10:28 am

Re: Air/Fuel rate

Oh there is indeed a load more to it, but simulating a complete fuel map would be quite difficult to do, and quite difficult to make fun (trust me, I spent almost an entire day last week working on the fuel map on my MX5 ecu, it wasn't fun :P)
3d Artist, Game Designer, Marketing Guy

Follow us on
Twitter - http://twitter.com/AutomationGame
ModDB - http://www.moddb.com/games/automation
Facebook - http://goo.gl/omJzt
Chat http://automationgame.com/irc
<<

Flames

User avatar

Turbocharged
Turbocharged

Posts: 3

Joined: Fri Apr 20, 2012 5:01 am

Cars: Auto Justicialista, BMW M3 E36, Civic VTI

Post Wed Apr 25, 2012 3:02 pm

Re: Air/Fuel rate

Daffyflyer wrote:Oh there is indeed a load more to it, but simulating a complete fuel map would be quite difficult to do, and quite difficult to make fun (trust me, I spent almost an entire day last week working on the fuel map on my MX5 ecu, it wasn't fun :P)



It's possible. When you guys have finished the game, completely funny and stuff... You'll start thinking about the simulator, complete simulator.

I can wait. :D


Ivan.
<<

Killrob

User avatar

Developer - Lead Beta Tester/Producer/German Efficiency Expert
Developer - Lead Beta Tester/Producer/German Efficiency Expert

Posts: 3711

Joined: Fri Mar 11, 2011 1:00 am

Location: Lower Hutt, New Zealand

Cars: I owned a Twingo... totally bad-ass!

Post Tue May 01, 2012 1:03 am

Re: Air/Fuel rate

Hmm no, Ivan, I think that's a common misconception about Automation :)
Automation is not a simulation but a parameterization. To add stuff like that to a parameterization is a metric crapton of work, while it would be rather easy to do if you have a simulation. I think very few people get the difference between the two... I hope you are one of them :) Cheers!

Return to Suggestions

Who is online

Users browsing this forum: No registered users and 4 guests