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Transmission things

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WizzyThaMan

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Post Tue Feb 10, 2015 11:11 am

Re: Transmission things

PMP1337 wrote:CASUAL gamers certainly wont ajust bore and stroke to the millimetre. THey will if there is a competition limit

CASUAL players will never win the community races. There are people there that ONLY PLAY race car building already. I make the most powerful cars in every race I've entered so far and I never own. THERE IS NOTHING CASUAL ABOUT THAT!Im saying winning, but basically, it should still be challenging to even apply for competitions and don't feel like losing at start. That also has to do with the challenge limitations, though.

GranTurismo is pretty casual and they have ratio tuning. I never adjusted ratios individually and I've won lot's of races. Most races I even use stock gearboxes.
For me GT is the best game at approaching casual while maintaining a good simulation player base.Gran Turismo is a SIMULATION game, eventhough it has a casual approach, the simulation allows for very indepth stuff. Automation is by no mean an indepth simulation that could be compared to Gran Turismo.

Know what is the difference between a Saxo VTS 1.6 and a 106 GTi 1.6? Nothing except the Saxo has a longer 2nd so that the car reached 100Km/h in second and thus having a better 0-100Km/h time. Even though the Peugeot has better gear ratios. That is something that can happen in-game and that is not rocket science.
Gearboxes change next to nothing compared to suspensions."Gearboxes change next to nothing compared to suspensions." Here you basically agree with me that it doesnt need to be implemented. It changes next to nothing, so why should it be implemented then? Just to feed the hunger of the petrolheads?

You can't claim casual friendly here. Doesn't make sense. It is basically a sum; 1+1. It's not only casual, but also tycoon and not simulation, also about how much gameplay it generates comapred to the work effort. The game itself is already pretty complex, and making it more complex can scare players away.


I think the game offers enough ways already to make cars very diverse. Just a little bit of different cam profile, ignition timing, bore, stroke, compression or fuel mixture; Just a little bit of quality difference; Just a little bit of gear spacing, top speed, down force, cooling and so on, and so on, can make you at least 25 cars that give you 25 different strengths and weaknesses to faster acceleration,. top speed, cornering, weight etc. That little bit of gearing management is not going to do that much at all.

As I said, buttons like Sporty gearing, Economic gearing, Normal/Standard gearing, etc. will do the trick for those to have a little bit more freedom. IF IT EVER GETS IMPLEMENTED But that is my opinion, and I'm not asking you to agree with me.
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USDMFTW

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Post Tue Feb 10, 2015 11:41 am

Re: Transmission things

nialloftara wrote:Pmp this is for casual users, if you've ever used desktop dyno you'd know. I'm a pretty big petrol head but when it comes to building a engine I must prefer this game to that, I can burn through a evening pretty quick setting cam overlap, lift speed and duration or playing with the cfm of my carb, don't even get me started with designing your own turbocharger. This is a tycoon game, or will be soon. Right now we are all obsessing over the features we have and wishing for more but we have to remember that we have barely begun to see the actual gameplay of it. Building factories managing susply lines and trying to undercut your competitors with a new design that doesn't bankrupt you.

Sure us petrol heads will want more but there's other games for that, it's not in the scope of this one. Also GT is a DRIVING simulatior this is not, the forum racing is just us having fun waiting for the actual game to be made.


Everything you listed is 50x more complex than gear ratios, gear ratios are quite simple, just take the current setups top speed adjustment slide, and apply that to individual gears, a simple system that casual gamers will understand, Gear 1 = 56 mph, gear 2 = 87 etc. Use top speed of the gear rather than listing the ratios. Playing with these settings is just like playing with all of the other adjustments in the game, except this gives you much greater control over how your car behaves compared to many of the current sliders in game.

Just to say, i dont expect this any time soon, much more important features are being made rather than updating a rather "complete" section of the game.
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Daffyflyer

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Post Tue Feb 10, 2015 11:53 am

Re: Transmission things

Guys. I appreciate all your opinions, and I understand some of you would like as much detail as possible, but for now it is the way it is. Our current focus is on getting a finished first pass of the three main game aspects (engine design, car design, tycoon game)

We'll continue to evaluate our design choices as the game is further completed, and if the gearbox settings turn out to be something that hurts the gameplay experience we may revise them somewhat.

This thread isn't really going anywhere anymore. We all understand the advantages and disadvantages of different amounts of detail/control and is not something that is going to change in the near future.
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Post Tue Feb 10, 2015 10:52 pm

Re: Transmission things

WizzyThaMan wrote:
JussiE wrote:
vmo wrote:Today, more cars have the last gear longer than the rest to reduce the fuel consumption.

And you can already do this with Spacing and setting the top speed far more than the car actually could achieve.



^^^ True that. I agree Jussie, I think it should be something like the tabs system: Economic setup, Sporty setup, Normal/Standard setup, etc.
That would make sense, since the developers have done this for the more difficult settings like Springs and Turbo's.


No is this.

I will say that the individual adjustment gives more freedom to adjust the performance of the car.

For example, for a sedan like a Opel Insignia, I can adjust the first 4-5 gears more closed than the last gear, and make the last gear longer to improve the fuel saving, the reduction of engine sound.
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nialloftara

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Post Wed Feb 11, 2015 3:59 am

Re: Transmission things

^^ increase top speed and alter your spacing, it does the same thing. The top speed will lock your highest gear and you can then adjust your lower ones with with the spacing slider.
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vmo

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Post Wed Feb 11, 2015 5:32 am

Re: Transmission things

nialloftara wrote:^^ increase top speed and alter your spacing, it does the same thing. The top speed will lock your highest gear and you can then adjust your lower ones with with the spacing slider.


I forgt this! Thanks.
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PMP1337

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Post Wed Feb 11, 2015 10:11 am

Re: Transmission things

WizzyThaMan wrote:"Gearboxes change next to nothing compared to suspensions." Here you basically agree with me that it doesnt need to be implemented. It changes next to nothing, so why should it be implemented then? Just to feed the hunger of the petrolheads?


So for you if it changes too much it's bad for the casuals. If it doesn't change much is not worth implementing?
So basically you come here to the suggestion section just to dismiss everyone's opinions.
You are the top poster of this section and I've never see you support any idea.
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WizzyThaMan

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Post Wed Feb 11, 2015 12:30 pm

Re: Transmission things

PMP1337 wrote:
WizzyThaMan wrote:"Gearboxes change next to nothing compared to suspensions." Here you basically agree with me that it doesnt need to be implemented. It changes next to nothing, so why should it be implemented then? Just to feed the hunger of the petrolheads?


So for you if it changes too much it's bad for the casuals. If it doesn't change much is not worth implementing?
So basically you come here to the suggestion section just to dismiss everyone's opinions.
You are the top poster of this section and I've never see you support any idea.



Clearly you are not reading everything I post then. I'm not here to dismiss every single suggestion. Also, I don't go personal at people when they disagree with me.
I merely try to get people to think BEYOND the fact that they scream, WE NEED THIS IN THE GAME BECAUSE ITS COOL! A lot of the stuff in suggestions forum (YES, INCLUDING THIS ONE) have been talked through numerous of times, even HAVE been in the game before and yet again, with force and agression you try to get your point across, even after a developer said it won't be in there.
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Daffyflyer

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Post Wed Feb 11, 2015 12:44 pm

Re: Transmission things

At this point the transmission design aspect of car design will stay the same. This may change in future, but it most likely will not.

/Thread.
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