Tue May 13, 2014 11:03 am by Daffyflyer
In the current design doc, the theory is roughly as follows.
Only two things are tracked as seperate objects (in terms of inventory) Engines and Finished Cars.
You'd have separate plants built to make each platform (E.G you'd have a plant that made 3 Series, and a different plant that made 5 series if you were BMW). But each plant can make lots of models (E.G 318i, 320i, 330Ci, 320 Estate etc)
Engines would be a seperate plant, and you'd be able to ship those engines produced to use in any of your car factories.
Not sure how the RPG elements would be handled, I imagine different types of "Hero" would be slotted in different places. So you might have an engineer who slots in your research and improves that, but a production expert that slots in a specific factory or region? Not sure yet, that's not really had much design work beyond the initial idea yet.