Classic Race and Luxury Car Materials and Parts
Re: Classic Race and Luxury Car Materials and Parts

Turbocharged
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Re: Classic Race and Luxury Car Materials and Parts

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Re: Classic Race and Luxury Car Materials and Parts
Killrob wrote:What will make it into the game are various space frame chassis, which are more tailored towards sports and race cars. The most futuristic chassis will be the carbon fiber space frame.
Will there be minimalist body designs akin to the Caterham and Atom?
WizzyThaMan wrote:Keep in mind though, that the game is about factory cars and focuses on cars that have been mass-produced, not some one-off models or racecars. The same goes for the technologies used in these cars.
There were a few production vehicles with the racing style bodies and materials in the 1950s, but they were quite few in number.

Supercharged
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Re: Classic Race and Luxury Car Materials and Parts
DeltaForce wrote:Killrob wrote:What will make it into the game are various space frame chassis, which are more tailored towards sports and race cars. The most futuristic chassis will be the carbon fiber space frame.
Will there be minimalist body designs akin to the Caterham and Atom?WizzyThaMan wrote:Keep in mind though, that the game is about factory cars and focuses on cars that have been mass-produced, not some one-off models or racecars. The same goes for the technologies used in these cars.
There were a few production vehicles with the racing style bodies and materials in the 1950s, but they were quite few in number.
I'd say that there won't be any official bodies for Caterham or Atom style replicas (same reason F1 racecar bodies aren't being made) but the modding community may be able to knock something up, maybe...


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Turbocharged
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Re: Classic Race and Luxury Car Materials and Parts
DeltaForce wrote:There were a few production vehicles with the racing style bodies and materials in the 1950s, but they were quite few in number.
Exactly this is why it probably won't make it into the game.
Killrob once made a video for Automation with a lot of frequent asked questions. In that video, he didn't state this question specifically, but he explained to other questions that when its not mass-used, it won't probably make it into the game.
Let me give you one "small" example;
Diesel engines. How big of a chance would you guess they have to make it ingame at this point? The majority will probably say (just like me before the video) over 80%.
Killrob took the marketshare statistics on Diesels and did some calculations with it on the go in the video. It proves they had a total marketshare over the years of under 10%. (Can't recall the actual number)
Thats far too low to even consider at this point. But because of the bigger marketshare it has created over the last 20-30 years, Diesels will definetly come with DLC. (If the game proves to be succesful!)
As for the things you spoke about, those will probably be modded in by the community at some point, and when good enough, adapted by the developers probably.

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Re: Classic Race and Luxury Car Materials and Parts

Turbocharged
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Re: Classic Race and Luxury Car Materials and Parts
You can choose to focus on complete different market areas and a total different way of playing the game with only diesels for example.
Yes, the panels are easy, just like the race exhaust, but by no means would it compare to the influence of a diesel engine in the game.
I still agree though that when things can be added easily and do add to the gameplay value, it's worth it.

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Turbocharged
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Re: Classic Race and Luxury Car Materials and Parts
WizzyThaMan wrote:Diesel engines. How big of a chance would you guess they have to make it ingame at this point? The majority will probably say (just like me before the video) over 80%.
Killrob took the marketshare statistics on Diesels and did some calculations with it on the go in the video. It proves they had a total marketshare over the years of under 10%. (Can't recall the actual number.
I watched the video and generally agree the stats. I would still like to add that this is a game and maybe you could alter the numbers compared to real world. If you would invest heavily on the diesels maybe the numbers could be something else...

Turbocharged
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Re: Classic Race and Luxury Car Materials and Parts
Ofcourse when they make it ingame and you can dominate the market with your diesels, thats part of the gameplay.
Thats the whole point of the game, many ways to achieve your goal!

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