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Cooling systems and pipe materials

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Squeek

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Post Sun Jul 01, 2012 8:49 am

Cooling systems and pipe materials

I want to start with saying that Automation is great! I liked the demo allot and cant wait for V8 and turbos to come. However, there some things I (and I think other as well) would want.

1) Cooling system. Its almost a must. Fans, radiators, inter-coolers, pipes etc. Nothing to advanced, just being able to select: small or big radiator/ IC, with fan or not. (the fan should rotate in engine designer, I love the rotating parts :) ) With good cooling system you will add to total weight and cost, but also increase the lifespan of the engine.

2) Pipe material. I would love to be able to choose between ordinary rubber and silicon pipes to the cooling system. (yes I want blue/red silicon pipes) Silicon = costs a bit but better lifespan.

Keep your good work up! I will try spread the word about this game :)
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wargames

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Post Sun Jul 01, 2012 10:29 am

Re: Cooling systems and pipe materials

With radiators you could also choose copper or aluminum one being more efficient at certain points in time compared to the other.
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Squeek

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Post Sun Jul 01, 2012 10:55 am

Re: Cooling systems and pipe materials

wargames wrote:With radiators you could also choose copper or aluminum one being more efficient at certain points in time compared to the other.


A nice idea. Don't think that it would be that much more extra work in modelling and programming, when you have the radiators already in the game. And it would appeal very much. But then again, I'm not good at programming or 3d-modeling so I might be wrong :)

Oh yes, I forgot one thing to add. There should be a battery in the car. A small detail, but still important 8-)
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Daffyflyer

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Post Sun Jul 01, 2012 2:26 pm

Re: Cooling systems and pipe materials

Radiator sizing and placement will be chosen in the car designer, as you'll need to try and work out where to fit it/how to get airflow to it. If you run a radiator smaller than the engine requires it'll reduce reliablity
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Squeek

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Post Sun Jul 01, 2012 2:55 pm

Re: Cooling systems and pipe materials

Daffyflyer wrote:Radiator sizing and placement will be chosen in the car designer, as you'll need to try and work out where to fit it/how to get airflow to it. If you run a radiator smaller than the engine requires it'll reduce reliablity


Wow that's great! So we will be able to freely adjust placement of our components :) That must be hard to implement into the game. But of what I have seen so far I'm sure you will get it done.

Nice work on the turbo and IC (referring to the pic on face book)
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Daffyflyer

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Post Sun Jul 01, 2012 5:29 pm

Re: Cooling systems and pipe materials

We'll see how well it goes, but Zeussy has prototyped a system to dynamically build piping, so that should help
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loady740

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Post Sun Jul 01, 2012 7:03 pm

Re: Cooling systems and pipe materials

does that mean that the piping would follow the radiator and adjust automatically or ?
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Daffyflyer

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Post Sun Jul 01, 2012 9:36 pm

Re: Cooling systems and pipe materials

^If it works, yes!
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Squeek

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Post Mon Jul 02, 2012 2:11 am

Re: Cooling systems and pipe materials

I hope you get it to work, it sounds great.
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Trifler

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Post Sat Jul 07, 2012 12:16 am

Re: Cooling systems and pipe materials

That sounds excellent! :)

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