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industrial/fleet sales?

PostPosted: Thu May 22, 2014 12:27 pm
by JayZee88
I bet I am beating on a dead horse with this, but would it be possible to incorporate industrial motor sales for specific purposes such as a irrigation motor? Or how about business fleet vehicles with specific tolerances (tameness, comfort,etc) based on the industry? Such as lets say the race car industry offered you a deal to build 10 special purpose cars for their track requirements (IE hp limits) then to have them compete with your competitors version (offering increased reputation if yours is best and more sales for the performance market of mass production).

Re: industrial/fleet sales?

PostPosted: Thu May 22, 2014 12:33 pm
by Jakgoe
Please search next time. This answers your questions to some extent: viewtopic.php?f=14&t=224&p=2035&hilit=contract#p2035 :)

Also, this post probably belongs in either "Suggestions" or "Developer Questions".

The devs stated that they are considering contracts, but they stated that more than 2 years ago. It would be nice to get an update on whether or not that is going to make it into the tycoon.

Re: industrial/fleet sales?

PostPosted: Thu May 22, 2014 2:06 pm
by Daffyflyer
Still not sure. Tycoon wise we're currently designing the factory and production side of things.

Re: industrial/fleet sales?

PostPosted: Mon May 26, 2014 5:38 pm
by JayZee88
Jakgoe wrote:Please search next time. This answers your questions to some extent: viewtopic.php?f=14&t=224&p=2035&hilit=contract#p2035 :)

Also, this post probably belongs in either "Suggestions" or "Developer Questions".

The devs stated that they are considering contracts, but they stated that more than 2 years ago. It would be nice to get an update on whether or not that is going to make it into the tycoon.


oops :oops: I got carried away and forgot about the search bar. I wouldn't want them to spend 2 extra months holding back the first release just to put this in. I have a feeling there will be several DLC add ons later though :D