Always more Torque and less hp than original Engines?

Hey there,
i wanted to seek some advice on a problem i had since i first purchased the game, and still have with the latest build.
I like trying to recreate real world engines ( Opel Engines, to be specific ) and using the real life engines bore, stroke, compression ratio and correct components ( for example DOHC 16 valve, multi point fuel injection ) i always fall short on horsepower or have too much torque.
Recently tried to replicate the X20XEV Engine, which is a 1998cc DOHC 16 Valve, 86,0mm x 86,0mm bore/Stroke, 10,8:1 Compression ratio, has a Bosch Multipoint Injection System.
The real engine develops 136hp @ 5800 rpm, along with 185 Nm of torque @ 3400 rpm using 95 octane fuel.
I either could achieve the correct torque, but having only 120 hp @ 6000 rpm. Or i could reach the target 136 hp, but with 210 Nm torque.
That is the problem i have experienced since i bought the game, i always happen to have either too much torque, or not enough hp. I have to use a higher camshaft profile to achieve significant hp output, but that also shifts the torque and power band upwards higher rpm ranges that it should have, compared to the real world engine.
Would be cool if someone would have advice on how to replicate ( or at least get closer ) to the real engine. Thanks in advance!
i wanted to seek some advice on a problem i had since i first purchased the game, and still have with the latest build.
I like trying to recreate real world engines ( Opel Engines, to be specific ) and using the real life engines bore, stroke, compression ratio and correct components ( for example DOHC 16 valve, multi point fuel injection ) i always fall short on horsepower or have too much torque.
Recently tried to replicate the X20XEV Engine, which is a 1998cc DOHC 16 Valve, 86,0mm x 86,0mm bore/Stroke, 10,8:1 Compression ratio, has a Bosch Multipoint Injection System.
The real engine develops 136hp @ 5800 rpm, along with 185 Nm of torque @ 3400 rpm using 95 octane fuel.
I either could achieve the correct torque, but having only 120 hp @ 6000 rpm. Or i could reach the target 136 hp, but with 210 Nm torque.
That is the problem i have experienced since i bought the game, i always happen to have either too much torque, or not enough hp. I have to use a higher camshaft profile to achieve significant hp output, but that also shifts the torque and power band upwards higher rpm ranges that it should have, compared to the real world engine.
Would be cool if someone would have advice on how to replicate ( or at least get closer ) to the real engine. Thanks in advance!