Some Questions about engines

Hello there, I consider myself an engine guy but i am under no illusion that i know everything lol, and so while playing the game and reading some of the forums, some questions started popping into my head, and hopefully i can get some answers!:)
1) What is a flat 4 or 6? I always thought it was just another name for an inline? And what is the difference between a flat and an inline?
2) What are some advantages in having an V-6 v.s. a inline-6? Does the design of the V allow for more power?
3) I always thought that a larger bore, shorter stroke engine resulted in a higher RPM, lower torque. And that a smaller bore, longer stroke resulted in a lower RPM, higher torque engine, but when i attempt this in the game, there is not much of a difference between the two?
4) Veritable Valve Timing & Veritable Valve Lift. Are these options computerized? Like if a engine had them, are they controlled by a computer? I only ask because i was creating an engine for a Muscle Car, so i would want to keep computers out of it.
5) Last but definitely not least, when talking in-terms of a old Muscle Car's engine i always heard that if break even on HP per cu in (300ci getting 300hp, 400ci getting 400hp) was considered good anything above that ration was excellent (Naturally Aspirated). My question is what is considered a good ration by today's standards?
p.s. And when adding a supercharger or turbocharger, what is considered good for a ratio? 2:1..? 3:1...?
1) What is a flat 4 or 6? I always thought it was just another name for an inline? And what is the difference between a flat and an inline?
2) What are some advantages in having an V-6 v.s. a inline-6? Does the design of the V allow for more power?
3) I always thought that a larger bore, shorter stroke engine resulted in a higher RPM, lower torque. And that a smaller bore, longer stroke resulted in a lower RPM, higher torque engine, but when i attempt this in the game, there is not much of a difference between the two?
4) Veritable Valve Timing & Veritable Valve Lift. Are these options computerized? Like if a engine had them, are they controlled by a computer? I only ask because i was creating an engine for a Muscle Car, so i would want to keep computers out of it.
5) Last but definitely not least, when talking in-terms of a old Muscle Car's engine i always heard that if break even on HP per cu in (300ci getting 300hp, 400ci getting 400hp) was considered good anything above that ration was excellent (Naturally Aspirated). My question is what is considered a good ration by today's standards?
p.s. And when adding a supercharger or turbocharger, what is considered good for a ratio? 2:1..? 3:1...?