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Mods for Automation

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xXRKellyXx1

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Post Fri May 18, 2012 11:20 am

Mods for Automation

If anyone ever figures out how to mod Automation, post your info here :P
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Daffyflyer

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Post Fri May 18, 2012 11:59 am

Re: Mods for Automation

Well, you need the asset tool to open the databases, which isn't publicly released. YET.

We will release mod tools eventually though.


About all you can do for now is replace the explosion sprites with nyan cats :D
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AutoHappiness

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Post Fri May 18, 2012 9:55 pm

Re: Mods for Automation

I really like that YET. One question, will it be simple to mod? Like to add new manufacturers and new car names, etc?
"In a fast German car
I'm amazed that I survived
An airbag saved my life"

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Daffyflyer

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Post Fri May 18, 2012 11:49 pm

Re: Mods for Automation

Some things might be simple to mod, a lot of the code behind it is LUA which is pretty easy. Adding new engine parts/car parts etc is pretty hellishly complex though
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AutoHappiness

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Post Sat May 19, 2012 10:11 am

Re: Mods for Automation

LUA?
"In a fast German car
I'm amazed that I survived
An airbag saved my life"

Airbag-Radiohead
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T16

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Post Sat May 19, 2012 11:01 am

Re: Mods for Automation

It's the programming language Automation is written in.

wiki
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Killrob

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Post Sat May 19, 2012 6:41 pm

Re: Mods for Automation

Well, not Automation itself of course, but all scripts and UI stuff :) LUA will be the modding interface... this is basically everything that isn't hard-coded into the game.
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AutoHappiness

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Post Sat May 19, 2012 7:45 pm

Re: Mods for Automation

Damn....I'm probably the only person here which knows a lot of coding languages and modelling software but doesn't know how to do either.
"In a fast German car
I'm amazed that I survived
An airbag saved my life"

Airbag-Radiohead
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Daffyflyer

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Post Sun May 20, 2012 2:17 am

Re: Mods for Automation

Yeah, bascially everything about how the game works is LUA (as in not the low level kind of graphics engine/networking etc. stuff, thats all C++)
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xXRKellyXx1

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Post Tue May 22, 2012 11:50 am

Re: Mods for Automation

So I'm guessing a standard Lua editor wont work then?
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KillerWog

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Post Thu Apr 24, 2014 12:42 am

Re: Mods for Automation

Damn wish there were more mods :'(
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pyrlix

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Post Thu Apr 24, 2014 4:40 am

Re: Mods for Automation

There are mods - to close this thread...

Next time dont try to post in a thread that is 2 years old and pretty much dead.
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<Killrob> you commited a lot of crimes... among others against: 1) international minimum intelligence laws 2) human rights to a brain 3) act against devolution of the human mind

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