Apologies for the late questions, I totally forgot about this somehow. I don't know how much of this you will be able/allowed to answer, but here are my questions.
1. Can you explain the process of adding a new type of engine to the game.
(I assume it is more complex than just changing a few values for the number and arrangement of cylinders)
2. I know that you can't develop a physics engine that will let us drive the cars we create, but there is hope that, once the game has been released, you can work on an exporter which will let us add our cars to other games. What games are you most likely to be able to export the cars to, and are there any games that you already know that you wont be able to export cars to?
3. When will i be able to make a nitrous injected two stroke diesel hybrid rotary jet engine with variable geometry twin charging and put it in a big, automatic, mid-engined convertible pick-up truck with carbon ceramic drum brakes, a fully modeled interior and custom badges
