Platinum Supporter
Posts: 70
Joined: Tue Jun 15, 2010 10:08 pm
Location: Melbourne, Australia
Cars: - 1970 Holden LC Torana GTR V8
- 1994 HSV ClubSport
-2007 HSV GTS
Questions
1) As far as vehicle externals go, will body shells, head and tail lights and all those external bits be player moulded, or selected from lets say, a catalogue of different combinations, or do you guys have another idea in mind?
2) What time period / eras will the game cover? Or will there be a period that you could start at from a selection?
3) Obviously you are competing against other car companies.. Will the game be region specific (lets say here in Australia the main competition during the 60's and 70's was Holden, Ford, Chrysler and leyland) and you mainly compete directly with local Manufactures (unless you start exporting to other markets)?
4) Will specific eras be re creatable within the game, eg the Muscle Car wars of the 60's and 70's here in Australia?
5) in relation to the above question, would you also be able to be a factory backing motorsport? Like Holden, Ford and Chrysler were battling each other on the mountain (Mt Panorama) and the saying during that period was "Win on Sunday, sell on Monday?" eg, in a muscle car boom, producing factory production cars for racing and winning would gain popularity etc.
6) How far will the RDP aspect of the game go? will it also involve testing and road testing (provided you have testing facilities) and also things like tyres and various compounds used to make them?
7) Would you be able to set standard and optional extras for specific model types.. things like aircon as standard and all that jazz for a higher model of a specific car (For example, the difference between a Commodore Executive, Berlina, Calais)
Thats all i can pull out of my brain at the moment, really excited about this guys! (even more than WW2OL v1.31)