Re: Automation Track Builder - a visual track editor
ElSaico wrote:The corners are drawn by calculating the center and destination and making a quadratic curve out of them. This means I need to work on an iterative (parametric?) approach to achieve a similar result with the game.
This could possibly be a dumb question, but why are you using a quadratic equation to estimate the path of the corner? surely it would be more sensible to use the equation of a circle:
(x-a)² + (y-b)² = r²
centre = (a, b)
radius = r
I have no idea what your maths abilities are, so here is a better explanation if you need it: http://www.mathsisfun.com/algebra/circle-equations.html