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'16 ARC Part 2 *Planning Stages*

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Vri404

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Post Thu Feb 25, 2016 7:56 am

'16 ARC Part 2 *Planning Stages*

The 2016 Automation Rally Championship draws near. Many companies have already had their cars homologated without knowing the rules of the championship.

Now the AIRA (Automation International Racing Association) has revealed some rules, and are letting companies and teams scrutinize and comment on the rules, and change them if need be.

Link to part one: viewtopic.php?f=39&t=8953
I will make note of part one quite often.

Now, On to the rules:

Body:

Same as part One

Engine:
Limited Production parts are allowed (Race Parts)
Reliability over 50
loudness under 75

Trim:
Gearbox: Either Manual or Sequential
Tires: No Semi-Slick or Chunky OffRoad, Quality must be +2.
Suspension: Any Set-up, but ride height must be higher than half way up the slider
Aero: One Wing, Two Lips Max. Lips must be lower than the top of the wheels, wing must either be above the rear window (Hatch/Wagon) or on the boot/trunk (Sedans) No Active Wings, or Cooling Flaps.
Interior: Race (Basic), No Entertainment, Advanced Safety Required.

General:
Base Model must be Homologated. Must score over 75 in part one's scoring, or have been entered in Part 1.
Power:weight must be no higher than 0.3hp:kg
All Workshop Mods are allowed.
Max Cost of $45,000. (May be reduced.)
Min Weight of 1200kg

Name Scheme for ingame:

Model: ARC - {Your Name} - [Car Name]
Homologation Trim: {Trim Name} HOM
Race Trim: {Trim Name} RACE

Engine: ARC - {Your Name} - [Engine Name]
Homologation Var: {Var Name} HOM
Race Var: {Var Name} RACE

(IF YOU ARE USING THE SAME VEHICLE FROM PART ONE, JUST FOLLOW THE TRIM NAME SCHEMES)

Tracks are to be made by either me, or some-one kind enough to make them for me (Or Teach me. I have no Clue how to.)

Entries to be open about 3 days after the reviews for part 1 are done.
Last edited by Vri404 on Thu Feb 25, 2016 8:34 am, edited 1 time in total.
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Also 82% of statistics are made up.
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DeusExMackia

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Post Thu Feb 25, 2016 8:30 am

Re: '16 ARC Part 2 *Planning Stages*

Good thing with that power/weight ratio limit, sounds about right to me. I would suggest maybe adding a minimum weight. Also, what about the quality sliders on interior parts?
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Vri404

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Post Thu Feb 25, 2016 8:33 am

Re: '16 ARC Part 2 *Planning Stages*

DeusExMackia wrote:Good thing with that power/weight ratio limit, sounds about right to me. I would suggest maybe adding a minimum weight. Also, what about the quality sliders on interior parts?


I'm leaving that Open, for ballast and the likes.

Min weight would be 1200kg. Will add.
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Also 82% of statistics are made up.
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acemaster25

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Post Thu Feb 25, 2016 1:09 pm

Re: '16 ARC Part 2 *Planning Stages*

What if I cant get to 1200kg even with full quality interior/safety?
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Sillyworld

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Post Thu Feb 25, 2016 1:16 pm

Re: '16 ARC Part 2 *Planning Stages*

That's the minimum weight, I guess if you can't go lower, that means you can use extra power.
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acemaster25

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Post Thu Feb 25, 2016 1:17 pm

Re: '16 ARC Part 2 *Planning Stages*

Sillyworld wrote:That's the minimum weight, I guess if you can't go lower, that means you can use extra power.


cant get to as in 900kg
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Vri404

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Post Thu Feb 25, 2016 1:21 pm

Re: '16 ARC Part 2 *Planning Stages*

Well, Find some other way to increase weight. (This is where I wish we had another way to add Ballast.)
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Also 82% of statistics are made up.
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acemaster25

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Post Thu Feb 25, 2016 1:35 pm

Re: '16 ARC Part 2 *Planning Stages*

Well rip any chance at being competitive.
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Vri404

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Post Thu Feb 25, 2016 1:54 pm

Re: '16 ARC Part 2 *Planning Stages*

Is the Minimum weight too high, or is it about right?
Salt is what 95% of children are made from, and generally 72% of forum users.

Also 82% of statistics are made up.
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acemaster25

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Post Thu Feb 25, 2016 2:22 pm

Re: '16 ARC Part 2 *Planning Stages*

I have no problem with the weight or the hp/kg, they seem just snug where they are. But as I am using the not-smart body I have no footprint for a big engine or big heavy parts, even when I make everything at the heaviest including chassis parts, brakes, engine components; I still need to lower quality (on things that should be improved) to even reach 1200kg.
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CadillacDave

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Post Fri Feb 26, 2016 6:39 am

Re: '16 ARC Part 2 *Planning Stages*

For this challenge are we using a modified version of the engine we put in our normal car or are we allowed to build a whole new engine, this may seem like a stupid question but i don't want to get it wrong :lol: :D
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Vri404

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Post Fri Feb 26, 2016 6:40 am

Re: '16 ARC Part 2 *Planning Stages*

CadillacDave wrote:For this challenge are we using a modified version of the engine we put in our normal car or are we allowed to build a whole new engine, this may seem like a stupid question but i don't want to get it wrong :lol: :D

You must use the same engine.
Salt is what 95% of children are made from, and generally 72% of forum users.

Also 82% of statistics are made up.
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CadillacDave

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Post Fri Feb 26, 2016 7:01 am

Re: '16 ARC Part 2 *Planning Stages*

Thanks for clearing that up for me
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Vri404

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Post Fri Feb 26, 2016 7:46 am

Re: '16 ARC Part 2 *Planning Stages*

CadillacDave wrote:Thanks for clearing that up for me

That's what I'm here for.
Salt is what 95% of children are made from, and generally 72% of forum users.

Also 82% of statistics are made up.
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Vri404

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Post Fri Mar 04, 2016 4:26 pm

Re: '16 ARC Part 2 *Planning Stages*

So, Which tracks/locations would you recommend me using.

I am thinking using:

-Sweden
-Australia
-New Zealand
-Canada

If anyone has some specific locations for me to use, including an image in 1280x720, please relpy.
Salt is what 95% of children are made from, and generally 72% of forum users.

Also 82% of statistics are made up.
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