Posts: 953
Joined: Fri Mar 13, 2015 4:07 pm
Location: Eastern Time Zone, USA
Cars: I, being poor, have only my dreams
Re: Planning my first Car Tycoon Challenge
- Code:
Driv Spor Comf Pres Safe Util Prac Offr Reli Econ
Offroad == -- == == - + == ++ + ==
Utility == -- == == == ++ + == + +
Commut. + -- + - + -- + -- ++ ++
Family + -- + - ++ -- ++ -- + ==
City ++ -- - - == -- ++ -- == +
Muscle -- + - ++ == -- == -- -- --
Track - ++ -- -- -- -- -- -- == --
Sport + + == - == -- -- -- -- --
Luxury == - ++ ++ ++ -- -- -- -- --
(note: no stats are negative - minus-signs just mean a stat is underweighted or unweighted.)
My thought is, by basing my stats at least somewhat on the in-game stats, I can make it easier for people to design to target demographics - the numbers won't be exactly the same, but a car fine-tuned for Muscle is going to be better in Muscle than a car fine-tuned for City.