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Re: Econoline panel van body - feedback/tips appreciated!

PostPosted: Fri Nov 27, 2015 8:24 am
by np1993
Any idea as to when this bad boy will end up on the steam workshop?

Re: Econoline panel van body - feedback/tips appreciated!

PostPosted: Fri Nov 27, 2015 8:33 am
by thecarlover
np1993 wrote:Any idea as to when this bad boy will end up on the steam workshop?


Soon! I'm trying to get it up by the end of the day. Just a bit of playing around with the .lua and the thumbnail left to do. And then figure out how to put it on steam with photos.

Re: Econoline panel van body - help needed!

PostPosted: Fri Nov 27, 2015 8:47 am
by partario
thecarlover wrote:The front wheels can be offset well beyond their wheel wells. What can I do to prevent that?
What is the "Cd =" value in the "Drag & Lift" section of the .lua? I assume it's the drag value, and if so, how do I calculate that?

This should give you a rough Cd value: http://hpwizard.com/aerodynamics.html

As for the wheel offset bug, this may be caused by the mirrors. IIRC the same isue occurred with vans that had mirrors close to front fender. Not sure if there's a workaround.

Re: Econoline panel van body - help needed!

PostPosted: Fri Nov 27, 2015 9:04 am
by thecarlover
partario wrote:
thecarlover wrote:The front wheels can be offset well beyond their wheel wells. What can I do to prevent that?
What is the "Cd =" value in the "Drag & Lift" section of the .lua? I assume it's the drag value, and if so, how do I calculate that?

This should give you a rough Cd value: http://hpwizard.com/aerodynamics.html

As for the wheel offset bug, this may be caused by the mirrors. IIRC the same isue occurred with vans that had mirrors close to front fender. Not sure if there's a workaround.


Thanks! The front can be morphed in a way that part of the mirror overlaps the wheel arch, so I guess that might be the issue.

Re: Econoline panel van body - feedback/tips appreciated!

PostPosted: Fri Nov 27, 2015 9:38 am
by thecarlover
Passenger version! The rear morph can add an extra 1.2 m to the length.

Image

I set the seating options at 2, 5, 8, 11, but I only get 2, 5, 8 available in game. Am I limited to 3 values, or does it just consider the van too short for a fourth row of seats?

Re: Econoline panel van body - feedback/tips appreciated!

PostPosted: Fri Nov 27, 2015 11:16 am
by Daffyflyer
I suggest using this - https://docs.google.com/spreadsheets/d/ ... 47&vpid=A1

You find the real world Cd of the car you're modeling, and then this will try to remove the vent/grille/cooling drag from it to give you a base value.

Re: Econoline panel van body - feedback/tips appreciated!

PostPosted: Fri Nov 27, 2015 12:34 pm
by thecarlover
It's complete! Workshop link and details in first post.

Re: thecarlover's mods - Econoline body now available

PostPosted: Fri Nov 27, 2015 1:27 pm
by cpufreak101
looks nice so far, i'll make myself a vehicle out of it (and you really do seem to work quite fast, may i request a badge to be made?

Re: thecarlover's mods - Econoline body now available

PostPosted: Fri Nov 27, 2015 1:39 pm
by thecarlover
cpufreak101 wrote:looks nice so far, i'll make myself a vehicle out of it (and you really do seem to work quite fast, may i request a badge to be made?


Thanks! I haven't tried tackling anything other than bodies so far, so badges (or any fixture) are out of the question for the moment. I will try my hand at those eventually, and I might consider taking requests when that time comes.

Re: thecarlover's mods - Econoline body now available

PostPosted: Fri Nov 27, 2015 2:28 pm
by cpufreak101
thecarlover wrote:
cpufreak101 wrote:looks nice so far, i'll make myself a vehicle out of it (and you really do seem to work quite fast, may i request a badge to be made?


Thanks! I haven't tried tackling anything other than bodies so far, so badges (or any fixture) are out of the question for the moment. I will try my hand at those eventually, and I might consider taking requests when that time comes.

ok, take your time, also i made a car out of the van body, here's a link to it: viewtopic.php?p=88510#p88510

Re: thecarlover's mods - Econoline body now available

PostPosted: Fri Nov 27, 2015 3:35 pm
by thecarlover
I added a .zip file for anyone playing the standalone version, as well as a special variant.

Re: thecarlover's mods - Econoline body now available

PostPosted: Sat Nov 28, 2015 3:17 am
by Felgen
I've installed and tried your car. Looks like you've gotten a great start. :) Makes me think of the A-Team. :mrgreen:

Re: thecarlover's mods - Econoline body now available

PostPosted: Sat Nov 28, 2015 4:16 am
by thecarlover
Felgen wrote:I've installed and tried your car. Looks like you've gotten a great start. :) Makes me think of the A-Team. :mrgreen:


Thanks! The A-Team van is the main reason I tried to get it to morph to be closer to a Vandura, and why the fenders can flare out so much.

Re: thecarlover's mods - Econoline body now available

PostPosted: Sat Nov 28, 2015 5:35 am
by Madrias
I like it. Fits a gap for old-school people haulers and cargo vans between the 60's era micro-bus and the 90's era van.

Re: thecarlover's mods - Econoline body now available - New

PostPosted: Sat Nov 28, 2015 7:01 am
by thecarlover
Here's my current WIP: 1960s Lincoln Continental

Image