Re: Econoline panel van body - feedback/tips appreciated!
Posted: Fri Nov 27, 2015 8:24 am
Any idea as to when this bad boy will end up on the steam workshop?
A tycoon game made for people who live and breathe cars.
http://phpbb3.automationgame.com/
np1993 wrote:Any idea as to when this bad boy will end up on the steam workshop?
thecarlover wrote:The front wheels can be offset well beyond their wheel wells. What can I do to prevent that?
What is the "Cd =" value in the "Drag & Lift" section of the .lua? I assume it's the drag value, and if so, how do I calculate that?
partario wrote:thecarlover wrote:The front wheels can be offset well beyond their wheel wells. What can I do to prevent that?
What is the "Cd =" value in the "Drag & Lift" section of the .lua? I assume it's the drag value, and if so, how do I calculate that?
This should give you a rough Cd value: http://hpwizard.com/aerodynamics.html
As for the wheel offset bug, this may be caused by the mirrors. IIRC the same isue occurred with vans that had mirrors close to front fender. Not sure if there's a workaround.
cpufreak101 wrote:looks nice so far, i'll make myself a vehicle out of it (and you really do seem to work quite fast, may i request a badge to be made?
thecarlover wrote:cpufreak101 wrote:looks nice so far, i'll make myself a vehicle out of it (and you really do seem to work quite fast, may i request a badge to be made?
Thanks! I haven't tried tackling anything other than bodies so far, so badges (or any fixture) are out of the question for the moment. I will try my hand at those eventually, and I might consider taking requests when that time comes.
Felgen wrote:I've installed and tried your car. Looks like you've gotten a great start. Makes me think of the A-Team.