FAQ  •  Login

Question about 3d body.

<<

vmo

User avatar

Naturally Aspirated

Posts: 1178

Joined: Wed Jul 04, 2012 4:29 am

Location: Spain

Cars: A undestructable Toyota with 1ZR FAE engine, Honda Civic VTi EG6, Mazda RX7 fc

Post Sun Dec 28, 2014 1:57 am

Question about 3d body.

Hi guys.

I'm thinking to make a Automation Body, and the body I was make by me about 5 years back in Google Sketchup (today, called Trimble Sketchup).

I looked these video: https://www.youtube.com/watch?v=dcoq52m ... 5F&index=3 , and I looked that the merge parts are groups.

In Sketchup, exists the possibility to make groups of polygons, and these is my question: only importing the model into 3ds Max, texturing with the sample materials, and exporting with Kajira, works?

For me, 3ds max is difficult (and I don't have time to learn how works this), but I know working well with Solidworks and Sketchup.

If anyone can help me, I would be grateful.
Company: Montes Cars
Company ID: 1940001
Visit the brand models http://automationgame.com/phpBB3/viewtopic.php?f=35&t=3995
In AutomationHub.net: http://www.automationhub.net/company-ca ... mpanyID=18
My YouTube Channel: https://goo.gl/1MtRpd
<<

WizzyThaMan

User avatar

Turbocharged
Turbocharged

Posts: 2221

Joined: Sat Mar 23, 2013 8:39 am

Location: The Netherlands

Cars: Citroën Saxo, Mazda 2

Post Sun Dec 28, 2014 2:11 am

Re: Question about 3d body.

Trial and error would be the way to go.
This modding community is very young and hasnt experimented much.
All I can say is that you must try not to have triangles, as that might cause quite some issues with morphing the body.

Also, for someone starting to model, bodies are quite hard. You would best start off with a grille/vent and then a headlight and then a body when you master both of those to a certain degree.
Image
Founder of AutomationHub, for all your Automation needs!
Please visit us at: http://www.automationhub.net
Like our facebook page: http://www.facebook.com/automationhub
Our livestream channel: http://www.twitch.tv/automationhub
<<

np1993

User avatar

Naturally Aspirated

Posts: 805

Joined: Sat Nov 08, 2014 4:43 pm

Location: Ontario, Canada

Cars: used to own an 1986 Camaro

Post Sun Dec 28, 2014 3:45 pm

Re: Question about 3d body.

^ Listen to this guy. I downloaded 3DS max and attempted to make a 80's panel van, seemed simple enough... wrong! I made a 'blob' that looked like a van and that's as far as the project has gone, 6 weeks later. Definitely harder to do then you'd think. The tutorials seem useful, but fly over novice heads. I don't know your background in 3d modelling, but for me I was dumbfounded by the videos and became more confused.
Image

CEO of Prato Motor Car Company - Company ID: 1946393
Supreme Overseer of Comrade Motors - Company ID: 1939003

http://www.automationhub.net/company-ca ... mpanyID=35
<<

vmo

User avatar

Naturally Aspirated

Posts: 1178

Joined: Wed Jul 04, 2012 4:29 am

Location: Spain

Cars: A undestructable Toyota with 1ZR FAE engine, Honda Civic VTi EG6, Mazda RX7 fc

Post Mon Dec 29, 2014 12:45 am

Re: Question about 3d body.

Thanks!

I am following the advice of wizzy, and I trying to make my badge.
Company: Montes Cars
Company ID: 1940001
Visit the brand models http://automationgame.com/phpBB3/viewtopic.php?f=35&t=3995
In AutomationHub.net: http://www.automationhub.net/company-ca ... mpanyID=18
My YouTube Channel: https://goo.gl/1MtRpd
<<

vmo

User avatar

Naturally Aspirated

Posts: 1178

Joined: Wed Jul 04, 2012 4:29 am

Location: Spain

Cars: A undestructable Toyota with 1ZR FAE engine, Honda Civic VTi EG6, Mazda RX7 fc

Post Mon Dec 29, 2014 2:02 am

Re: Question about 3d body.

Company: Montes Cars
Company ID: 1940001
Visit the brand models http://automationgame.com/phpBB3/viewtopic.php?f=35&t=3995
In AutomationHub.net: http://www.automationhub.net/company-ca ... mpanyID=18
My YouTube Channel: https://goo.gl/1MtRpd

Return to 3d Artists Modding Forum

Who is online

Users browsing this forum: No registered users and 0 guests

cron