Pre-wedge era supercar (Download added)
Re: Pre-wedge era supercar (Download added)
Also, if you look at at the car from side on, and hover around the very bottom of the car from about 1/2 to 3/4 of the way between the front wheel and the end of the front bumper there is a small square that can be highlighted that i'm not sure what it does either
The last bug I've found is that when you put exhausts on the bottom part of the back of the car they stick outwards rather than inwards, but this can be fixed by moving and dragging the exhaust to the top part of the back of the car and then back to the bottom part of the car.
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Re: Pre-wedge era supercar (Download added)
Reaper392 wrote:Also, if you look at at the car from side on, and hover around the very bottom of the car from about 1/2 to 3/4 of the way between the front wheel and the end of the front bumper there is a small square that can be highlighted that i'm not sure what it does either
It controls the front winglets in the no-bumper version.
Re: Pre-wedge era supercar (Download added)
Kubboz wrote:Reaper392 wrote:Also, if you look at at the car from side on, and hover around the very bottom of the car from about 1/2 to 3/4 of the way between the front wheel and the end of the front bumper there is a small square that can be highlighted that i'm not sure what it does either
It controls the front winglets in the no-bumper version.
Ah, that explains things. I was on the chrome bumper car when I found that little area, hence my confusion
Re: Pre-wedge era supercar (Download added)
Reaper392 wrote:It looks great, and I'm impressed with the number of things that can be modified. However, I think there might be a bug with a couple of the morph zones being grouped together or something, because in some areas of the car it highlights a big amount of the car and doesn't seem to change anything.
Also, if you look at at the car from side on, and hover around the very bottom of the car from about 1/2 to 3/4 of the way between the front wheel and the end of the front bumper there is a small square that can be highlighted that i'm not sure what it does either
The last bug I've found is that when you put exhausts on the bottom part of the back of the car they stick outwards rather than inwards, but this can be fixed by moving and dragging the exhaust to the top part of the back of the car and then back to the bottom part of the car.
I've tried to solve this last bug, but it appears to be impossible. The stuff about highlighting a large part of the car, happens because the unused vertices are allocated to one bone that's not the Bone Root, even though it's explicitly told to give them to the Bone Root.
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Re: Pre-wedge era supercar (Download added)
You've done an amazing job. I can't wait to get home and play around with this one
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Re: Pre-wedge era supercar (Download added)
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Re: Pre-wedge era supercar (Download added)
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Re: Pre-wedge era supercar (Download added)
Probably due to the strange gearbox layout.
Apart from that, VERY nice looking car. Hats of to You, Sir.
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Re: Pre-wedge era supercar (Download added)
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Re: Pre-wedge era supercar (Download added)
RobtheFiend wrote:Kinda small engine space, could only fit a 2.6 v8 lengthwise.
Probably due to the strange gearbox layout.
Apart from that, VERY nice looking car. Hats of to You, Sir.
Thank you. You should probably mount the engine transversely. Generally, cars with longtitudal mid-engine layouts (eg. Porsche 904) do not have big engines.
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Re: Pre-wedge era supercar (Download added)
http://rejsa.nu/forum/viewtopic.php?t=4 ... start=1701
The fourth post has a nice picture of a double element wing profile. And 2 pages back, there is a picture of a 3 element wing, for the extreme crowd on the forum.
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Re: Pre-wedge era supercar (Download added)
Felgen wrote:What did you place and where did you place it for this to happen? Edit: You cannot place a grill that crosses over the two different rear panels. This has to do with texture coordinates.
I placed a grille between two panels (one taht you can morph, and the other, theoretical, you can select, but moving you can't morph).
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Re: Pre-wedge era supercar (Download added)
That said, there's a rather interesting morph point that seems to cover most of the car and doesn't move in any direction! What was that intended to be?
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