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Pre-wedge era supercar (Download added)

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strop

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Post Thu Feb 12, 2015 4:26 am

Re: Pre-wedge era supercar (Download added)

Well, we shall see, when I get home from work!
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pyrlix

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Post Thu Feb 12, 2015 4:30 am

Re: Pre-wedge era supercar (Download added)

Since when is power and top speed equivalent to a quick track time...

What are your tyre widths and better yet... what is your sportiness and tameness value.
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<Killrob> you commited a lot of crimes... among others against: 1) international minimum intelligence laws 2) human rights to a brain 3) act against devolution of the human mind
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BurningBridges

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Post Thu Feb 12, 2015 4:38 am

Re: Pre-wedge era supercar (Download added)

I'm not going to answer such questions.
Post your track times for a comparable mid engined car (ca 1965) so we can compare them.
I already compared them to many other cars. An 1100 cc car can do 2:41, so I dont see how a a 4.2L car could take 3:00 minutes.
It even happens on the airfield track where the hp advantage should be even greater.
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Leonardo9613

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Post Thu Feb 12, 2015 4:41 am

Re: Pre-wedge era supercar (Download added)

For me, it seems that you don't know how cars work and you are blaming the game for you stupidity.

If you put a huge engine on a car with narrow tyres, you will have lots of wheelspin and a hard car to drive, both things will make it slower around a track. There is a limit to what cars can handle through their tyres, and once you are passed that limit, you will only make things worse.

I have downloaded your car, and having 0.2 tameness and 19 sportiness is a sign of a terrible car. It isn't balanced and of course it won't handle.
In 10 mins or so, I should have a lap time.
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pyrlix

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Post Thu Feb 12, 2015 4:44 am

Re: Pre-wedge era supercar (Download added)

BurningBridges wrote:I'm not going to answer such questions.
Post your track times for a comparable mid engined car (ca 1965) so we can compare them.
I already compared them to many other cars. An 1100 cc car can do 2:41, so I dont see how a a 4.2L car could take 3:00 minutes.
It even happens on the airfield track where the hp advantage should be even greater.


I am not going to help such unfriendly people... dude serious, work on your attitude ;)

How come you think that much power equals a good track time? High power does not equal good performance on a track.
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<Killrob> you commited a lot of crimes... among others against: 1) international minimum intelligence laws 2) human rights to a brain 3) act against devolution of the human mind
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Post Thu Feb 12, 2015 4:44 am

Re: Pre-wedge era supercar (Download added)

Ok we'll see. I usually dont care for the artificial metrics like tameness /sportiness, what do they even mean?
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maffc

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Post Thu Feb 12, 2015 4:46 am

Re: Pre-wedge era supercar (Download added)

And that answers the question
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pyrlix

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Post Thu Feb 12, 2015 4:50 am

Re: Pre-wedge era supercar (Download added)

They indeed are very artificial. The game simply pulls them out of its finger and presents it to you. The dev team just drank some absinthe, wrote something on a paper and thats how the calculations were created. In fact they dont make any sense to me either.
Seriously, click on "Detailed Stats" and you see whats affecting what... build a responsible 1.2L City Hatchback and you see how it buffs out.
0.2 Tameness means you try to use a very twitch car, with sponge brakes and bicycle wide tyres. I have not looked at you car, as i can GUESS the problem just by reading some stats.

You build a mediocre car and blame that the game sucks... just look at what other people build and learn.
If you dont care for "artificial" metrics, dont complain if your cars suck.
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<Killrob> you commited a lot of crimes... among others against: 1) international minimum intelligence laws 2) human rights to a brain 3) act against devolution of the human mind
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TrackpadUser

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Post Thu Feb 12, 2015 4:55 am

Re: Pre-wedge era supercar (Download added)

I have a version of that car with tech year 74 that I made to be like a super car of the era and it does 2:38.

It's not a superb lap time, but the car has some pointless luxuries like a radio and insulation.

It also has a magnificent 4.1 liter all aluminium V8 with 4 Weber carbs.

So if a barely optimized 1974 tech version of that body can do 2:38, the car can definitively get better laptimes.

As for sportiness and tameness, those indicate how sporty the car is and how easy to drive it is. While they may appear magical at first, if you look at the details they take into accound interesting things like wheelspin, brake fade and other things that do affect a car's performance IRL.
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Post Thu Feb 12, 2015 5:00 am

Re: Pre-wedge era supercar (Download added)

Ok if it's tameness, here is a screenshot of the detailed stats: Image
There is indeed an unusual lateral acceleration of -45.6%.
I wanted bigger tyres but for some reason the game does not let me mount larger than 185mm.
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Leonardo9613

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Post Thu Feb 12, 2015 5:01 am

Re: Pre-wedge era supercar (Download added)

Tuned your car. 20 more hp, all round better. 2:26 Automation track. Your point is invalid.

Below is the link to download it, take a look at that for a better balanced car.

Image
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strop

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Post Thu Feb 12, 2015 5:04 am

Re: Pre-wedge era supercar (Download added)

BurningBridges wrote:I wanted bigger tyres but for some reason the game does not let me mount larger than 185mm.


Two things that affect this: whether they fit (check your morphing points in the platform designer), and minimum profile (check the numbers in the wheel section of the trim tab).
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TrackpadUser

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Post Thu Feb 12, 2015 5:06 am

Re: Pre-wedge era supercar (Download added)

Wheel profile in particular is a big issue pre-1980ish.

My car is running on 13 inch wheels for reference.
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BurningBridges

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Post Thu Feb 12, 2015 5:10 am

Re: Pre-wedge era supercar (Download added)

I have verified your tuneup and it works perfect
2:26 sounds more like it. I just find it strange that you could use those tyres. The game would not allow me to mount tyres > 185mm
No wonder the car was uncontrollable with such narrow tyres.
Thanks that gives me food for thought.
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BurningBridges

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Post Thu Feb 12, 2015 5:15 am

Re: Pre-wedge era supercar (Download added)

Ok the answer is pretty simple I need to extend the wheel houses otherwise I am limited to the bicycle tyres.
That was the whole problem.
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