Sat Aug 01, 2015 8:20 am by Felgen
Chucky wrote:Hi eveyone! I wanted to create my own first taillight, and of course I`ve stucked up. I don`t know what it is. I think that I done everything like in the tutorial (but probablly not).
First thing, I create my own materials, beacuse I couldn`t import the sample file, I have 3ds max 2010. My light is all in one colour (material) and it`s
shining like a chrome or mirror or something like that. Can enyone help me with this problem? I would be pleased.
P.S. Sorry for my rough English and also I`m using 3ds (any modeling software) for about 2 days, so please try to explain to me like to a super novice user.
Remember that you need to use the right textures if you want to use the ECS_TAILLIGHT material. Moreover, only the glass material can be transclusent, and a conventional ECS_STANDARDMAT can only be inherently opaque.