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Re: Kubby's 3d mod stuff

PostPosted: Sat Nov 15, 2014 6:56 pm
by Der Bayer
You will find those folders in the installation directory, not in the Documents folder.

Re: Kubby's 3d mod stuff

PostPosted: Sat Nov 15, 2014 9:20 pm
by strop
Gamingthrou wrote:
vmo wrote:
RobtheFiend wrote:Now we really need v-6 twin turbos.

(And a small furry pet as driver.) :D :D :D



You we really need a 5000HP V12 Quad-turbo engine :D :D :D :D


Not enough to Jeremy Clarkson


You know people are going to attempt to make 5000hp once V12+ comes out. As for me, I know I'm going to attempt to put one in a car :lol:

Re: Kubby's 3d mod stuff

PostPosted: Sat Nov 15, 2014 11:11 pm
by Jakgoe
Getting 5000hp will all depend if the turbo rework comes before or after the V12s.

Re: Kubby's 3d mod stuff

PostPosted: Sun Nov 16, 2014 10:46 am
by RobtheFiend
6500+ hp should be possible when the 21.4 l v16 quad turbo engines get available.

Hmmm.... need the van body:mid engine to get a large enough engine space. :D :D

Re: Kubby's 3d mod stuff

PostPosted: Mon Nov 17, 2014 4:43 am
by Kubboz
Midengined variant of the van has come out, as well, as the fix to the normal vans bodyboxes (which will change the stats) and passenger's version cargo space. Martin, you might want to unban the passenger version from CTC and force anyone to use the updated version if they want to use the van for the competition.

The midengined variant has two versions. A "cargo" one, which has bigger engine bay, but only 3 seats, and a passenger one, which has up to 6 seats, but a smaller engine bay. Also, note that the chassis has been widened, and thus maximum flare limit has been increased to compensate for smaller amount of space for the tires.

Download link is at the original van post ( viewtopic.php?f=38&t=4734&p=50191#p50191 ). Note that the installation instructions have changed.

Re: Kubby's 3d mod stuff

PostPosted: Mon Nov 17, 2014 8:33 am
by willempjuh2000
Der Bayer wrote:You will find those folders in the installation directory, not in the Documents folder.

I dont have that installation directory folder :/

Re: Kubby's 3d mod stuff

PostPosted: Mon Nov 17, 2014 8:49 am
by Kubboz
Right click on your automation icon, then click on "open file location". The folder that pops up is the folder referred to as "instalation directory".

BTW.: the update to the van is out, in case any of you miss it because of a new page :)

Re: Kubby's 3d mod stuff

PostPosted: Mon Nov 17, 2014 9:47 am
by willempjuh2000
Kubboz wrote:Right click on your automation icon, then click on "open file location". The folder that pops up is the folder referred to as "instalation directory".

BTW.: the update to the van is out, in case any of you miss it because of a new page :)

Thanks! :D

Re: Kubby's 3d mod stuff

PostPosted: Wed Nov 26, 2014 10:31 am
by rileybanks
Kubboz wrote:EDIT.: Now it comes in a mid-engined variant as well.


This is a track demon.
I've got this down to 1:9.1 round airfield.

Also, what van is crazy enough to be mid-engined?

Re: Kubby's 3d mod stuff

PostPosted: Wed Nov 26, 2014 11:12 am
by pHanta
rileybanks wrote:Also, what van is crazy enough to be mid-engined?

1st gen Toyota Previa

Re: Kubby's 3d mod stuff

PostPosted: Wed Nov 26, 2014 11:32 am
by Jakgoe
And this, an F1-powered Renault Espace:

Image

Re: Kubby's 3d mod stuff

PostPosted: Wed Nov 26, 2014 11:55 pm
by vmo
Jakgoe wrote:And this, an F1-powered Renault Espace:

Image


Fuck yeah!

Re: Kubby's 3d mod stuff

PostPosted: Thu Nov 27, 2014 4:41 am
by Kev2442
At least we have a modern Renault to be proud of... :D

Re: Kubby's 3d mod stuff

PostPosted: Sun Nov 30, 2014 9:34 am
by Kubboz
So, I've made a badge.

Image

Installation instructions:

Unpack directly to <installation directory>/assets/meshes/carparts

Re: Kubby's 3d mod stuff

PostPosted: Sun Nov 30, 2014 10:50 am
by maffc
Yay