Re: Engine Recreation Thread
Posted: Wed May 14, 2014 10:20 am
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A tycoon game made for people who live and breathe cars.
http://phpbb3.automationgame.com/
ironman44321 wrote:Has anyone had trouble making real world turbo engines? I've tried a few and I can get the power and torque numbers correct but I can't get anything like the right powerband. It's mostly the torque peak being way too high.
Any fixes?
Daffyflyer wrote:ironman44321 wrote:Has anyone had trouble making real world turbo engines? I've tried a few and I can get the power and torque numbers correct but I can't get anything like the right powerband. It's mostly the torque peak being way too high.
Any fixes?
Yeah, known problem. Our current turbo model kinda only replicates crappy 80s laggy turbos. Fixes coming for this one day.
Dragawn wrote:"one day" will be after most of the tycoon part is finished I suppose?
Daffyflyer wrote:ironman44321 wrote:Has anyone had trouble making real world turbo engines? I've tried a few and I can get the power and torque numbers correct but I can't get anything like the right powerband. It's mostly the torque peak being way too high.
Any fixes?
Yeah, known problem. Our current turbo model kinda only replicates crappy 80s laggy turbos. Fixes coming for this one day.
Brorad wrote:I have done a few BMW engines but am having issues with screen shots it causes the game to crash.
so far i have done the M/S60 series of engines. From the smallest M60B30 to the S62B50 and even the Ascari version of this engine. only issue with the Ascari is it is a dry sump engine.
will post screen shots as soon as i can.
i have also done the full M10 series of 4 cyls but am having issues getting the numbers right on the M10 (M31) from the 2002 Turbo.