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Re: Automation FAQ - Updated 12/4/12
Posted:
Wed May 02, 2012 7:09 pm
by Killrob
Ahh, that item was missing in the list... no, unfortunately no Diesels in Version 1.0 of Automation.
Re: Automation FAQ - Updated 12/4/12
Posted:
Sat May 05, 2012 12:11 am
by AutoHappiness
^LOL, getting more stuff as updates.
@Daffyflyer, you may need to start making these many turbos \/
http://www.topgear.com/uk/car-news/bmw- ... 2012-01-26
Re: Automation FAQ - Updated 12/4/12
Posted:
Tue May 08, 2012 4:56 am
by titan357
Hi all, new here.
First post.
Are you going to do anything in a diesel? I would love to see them in the game.
If I am understaing this right, we can build a car from the ground up?
From a econo box to a family sedan?
From a sports car to a truck?
Every detail?
The demo is awesome, I am waiting for the v-8's.
I am been trying to replicate a large displacement diesel inline 4 on the demo, high compression and low redline.
Its fun tinkering around with the engine builder to see how much torque I can squeeze out of the engine.
Re: Automation FAQ - Updated 12/4/12
Posted:
Sun Jun 24, 2012 3:47 am
by GorillaBuilt
cant wait till this game is out!!! will this game have a platform close to the mazda v6 klze engine? this is one of the strongest v6 platforms that was engineered by 3 great company's Suzuki Mazda and Porsche most underrated engine ever lol!
Re: Automation FAQ - Updated 12/4/12
Posted:
Sun Jun 24, 2012 6:12 am
by T16
It will have V6s (eventually) so you can just make a KLZE or a RPV or Cologne V6 or any other V6 you can think of.. (within reason.... no 190 degree v-angle, triple cam, 12 valve per cylinder engines
)
Re: Automation FAQ - Updated 12/4/12
Posted:
Mon Jun 25, 2012 10:24 pm
by shadow
i cant wait for inline 6's and forced induction, i want make the nissan RB engines
Re: Automation FAQ - Updated 12/4/12
Posted:
Sat Jul 07, 2012 5:55 am
by loady740
what about those who pre ordered through rocket-hub ? (like me) will we be able to get those v16s ?
Re: Automation FAQ - Updated 12/4/12
Posted:
Sat Jul 07, 2012 6:11 am
by Kubboz
Loady, devs once said that rockethub preorderers are treated like those who preordered forced induction. So, yes to V16's
Re: Automation FAQ - Updated 12/4/12
Posted:
Sun Jul 08, 2012 7:51 pm
by thereddaikon
whats the word on flat plane V8s? Are we still waiting on the sounds to be finished?
Re: Automation FAQ - Updated 12/4/12
Posted:
Sun Jul 08, 2012 10:03 pm
by Daffyflyer
thereddaikon wrote:whats the word on flat plane V8s? Are we still waiting on the sounds to be finished?
Yup!
Re: Automation FAQ - Updated 12/4/12
Posted:
Thu Aug 02, 2012 1:45 am
by Hornet85
is the game tested by mechanics or other car technicans? just to get the stuf right
i have preorderd the game becus il love a realistic car building/tycon game
so i hope its going the right way and it looks like it is
just made my own engine in the game as close as i can get hehe, good job guys
Re: Automation FAQ - Updated 12/4/12
Posted:
Thu Aug 02, 2012 1:59 am
by Killrob
Basically, imagine a bunch of hopeless car nerds who really know the shit they are doing (devs & testers)... well, apart from me, who knows basically nothing about cars, but games in general.
I feel very lonely xD
Re: Automation FAQ - Updated 12/4/12
Posted:
Thu Aug 02, 2012 2:08 am
by Hornet85
sounds good
just so ppl know how cars work
have tryed al to many realistic car simulators wher the makkers looks more in to the sjowand game and not the ralism om the cars
My hobby is to build high end car engines for motor sport
Re: Automation FAQ - Updated 12/4/12
Posted:
Fri Aug 03, 2012 1:08 pm
by Daffyflyer
Knowledgeable hobbyists I'd say we are. And for anything we don't yet know we've got a slightly terrifying stack of Automotive Engineering textbooks
Re: Automation FAQ - Updated 12/4/12
Posted:
Sat Aug 11, 2012 9:53 pm
by Dani
hello guys
it seems i cant play the demo version due to technical difficulties. the demo keeps on asking for an update ( which i already did for 3 times ) please i need help or at least a helpful reply.