WIP - New Car Room
Posted: Mon Oct 24, 2011 12:45 am
So, we have been working on new shaders and such, but the shader is only as good as it's inputs.
Daffy has modelled a new car room, which also drives the reflection and light maps of the car.
This is a first pass of exporting the maps out (so there are some seem issues on the car), but it looks pretty good.
We also have a depth of field shader running on the car room, to draw your attention to the car. There is now also a Take Photo button added. Which is what this image file is from.
Currently only the car body, and fixtures are driven by the new lighting system, so the chassis, wheels look more out of place than they should.
Enjoy!
Daffy has modelled a new car room, which also drives the reflection and light maps of the car.
This is a first pass of exporting the maps out (so there are some seem issues on the car), but it looks pretty good.
We also have a depth of field shader running on the car room, to draw your attention to the car. There is now also a Take Photo button added. Which is what this image file is from.
Currently only the car body, and fixtures are driven by the new lighting system, so the chassis, wheels look more out of place than they should.
Enjoy!