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WIP - New Car Room

PostPosted: Mon Oct 24, 2011 12:45 am
by zeussy
So, we have been working on new shaders and such, but the shader is only as good as it's inputs.

Daffy has modelled a new car room, which also drives the reflection and light maps of the car.

This is a first pass of exporting the maps out (so there are some seem issues on the car), but it looks pretty good.

We also have a depth of field shader running on the car room, to draw your attention to the car. There is now also a Take Photo button added. Which is what this image file is from.

Currently only the car body, and fixtures are driven by the new lighting system, so the chassis, wheels look more out of place than they should.

Enjoy!

Car Model-8.jpg
Car Model-8.jpg (89.83 KiB) Viewed 7220 times

Re: WIP - New Car Room

PostPosted: Mon Oct 24, 2011 4:17 am
by Alec497
Look's good to me! :D

Re: WIP - New Car Room

PostPosted: Mon Oct 24, 2011 8:02 am
by machalel
looking really nice and clean

everytime you guys 'update' it gets 100% better :)

well done!

Re: WIP - New Car Room

PostPosted: Mon Oct 24, 2011 9:30 am
by JeffreyCor
Beautiful! Amazingly great as usual :)

Re: WIP - New Car Room

PostPosted: Mon Oct 24, 2011 2:32 pm
by Drake
Looking good :D

Re: WIP - New Car Room

PostPosted: Tue Oct 25, 2011 3:17 pm
by Bigstank
Nice!

Re: WIP - New Car Room

PostPosted: Thu Nov 03, 2011 4:12 pm
by Leafy
Lack of shadows kind of make it look like the car is hovering, at least it does to me.

Re: WIP - New Car Room

PostPosted: Thu Nov 03, 2011 4:32 pm
by Daffyflyer
Leafy wrote:Lack of shadows kind of make it look like the car is hovering, at least it does to me.


Yeah, shadows are on the to-do list :)