FAQ  •  Login

Car Designer Demo

Moderator: zeussy

<<

JeffreyCor

1-Star Beta Tester
1-Star Beta Tester

Posts: 204

Joined: Sun Nov 28, 2010 4:59 pm

Location: Homeland, CA

Cars: 1986 Chrysler LeBaron
1999 Saturn SL2

Post Fri Jun 10, 2011 5:43 am

Re: Car Designer Demo

This is so awesome!! It's amazing how great things are looking. You guys have some mad skills! :D
<<

sidewynda666

Posts: 4

Joined: Sun May 15, 2011 11:23 am

Cars: Depends does Forza count if not none lol

Post Fri Jun 10, 2011 6:32 am

Re: Car Designer Demo

HEY HEY loving the car body designer, reminds me of NFS Carbon's Body editor but with a easier interface with this you have a physical control where as with Carbons it was with a percentage scale with multiple axis.

Fantastic work boys looking forward to the finished product :D
Image
<<

astracrazy

Turbocharged
Turbocharged

Posts: 24

Joined: Wed Jun 08, 2011 1:37 am

Cars: VW Polo GTi

Post Fri Jun 10, 2011 11:07 pm

Re: Car Designer Demo

will you release another video soon with grilles etc?
<<

Daffyflyer

User avatar

Developer - Lead Artist
Developer - Lead Artist

Posts: 3444

Joined: Wed Apr 14, 2010 8:36 pm

Location: Wellington, New Zealand

Cars: 1993 Mazda Lantis Type R V6 Racecar, 2006 BMW 530i

Post Fri Jun 10, 2011 11:20 pm

Re: Car Designer Demo

astracrazy wrote:will you release another video soon with grilles etc?



Once we make them work :P
3d Artist, Game Designer, Marketing Guy

Follow us on
Twitter - http://twitter.com/AutomationGame
ModDB - http://www.moddb.com/games/automation
Facebook - http://goo.gl/omJzt
Chat http://automationgame.com/irc
<<

astracrazy

Turbocharged
Turbocharged

Posts: 24

Joined: Wed Jun 08, 2011 1:37 am

Cars: VW Polo GTi

Post Sat Jun 11, 2011 2:08 am

Re: Car Designer Demo

Daffyflyer wrote:
astracrazy wrote:will you release another video soon with grilles etc?



Once we make them work :P


:roll: ain't ya done it yet ;)
<<

Daffyflyer

User avatar

Developer - Lead Artist
Developer - Lead Artist

Posts: 3444

Joined: Wed Apr 14, 2010 8:36 pm

Location: Wellington, New Zealand

Cars: 1993 Mazda Lantis Type R V6 Racecar, 2006 BMW 530i

Post Sat Jun 11, 2011 2:18 am

Re: Car Designer Demo

Hehe, I wish - we tend to take a policy of show it off as soon as its done :P


Monday is a public holiday however, so we'll have a 3 day weekend to hopefully get a lot more done in!
3d Artist, Game Designer, Marketing Guy

Follow us on
Twitter - http://twitter.com/AutomationGame
ModDB - http://www.moddb.com/games/automation
Facebook - http://goo.gl/omJzt
Chat http://automationgame.com/irc
<<

svvander

Silver Supporter
Silver Supporter

Posts: 27

Joined: Sat Apr 02, 2011 7:47 pm

Cars: Peugeot 107, Renault Trafic

Post Sat Jun 11, 2011 2:26 am

Re: Car Designer Demo

And again... great work guy's! I like it verry much! And I have a feeling that this is going faster and faster...
<<

Daffyflyer

User avatar

Developer - Lead Artist
Developer - Lead Artist

Posts: 3444

Joined: Wed Apr 14, 2010 8:36 pm

Location: Wellington, New Zealand

Cars: 1993 Mazda Lantis Type R V6 Racecar, 2006 BMW 530i

Post Sat Jun 11, 2011 3:12 am

Re: Car Designer Demo

svvander wrote:And again... great work guy's! I like it verry much! And I have a feeling that this is going faster and faster...

Thanks!


Dunno about faster and faster, but we're getting a lot of the key aspects of the game working certinally
3d Artist, Game Designer, Marketing Guy

Follow us on
Twitter - http://twitter.com/AutomationGame
ModDB - http://www.moddb.com/games/automation
Facebook - http://goo.gl/omJzt
Chat http://automationgame.com/irc
<<

Automobilist

Posts: 13

Joined: Fri Jan 28, 2011 6:42 am

Post Sun Jun 12, 2011 8:08 am

Re: Car Designer Demo

Daffyflyer wrote:'fraid not - only 1946 onwards



Ok, but what is with car-types like Mercedes 170 S, released in 1949, but actually widely a pre-world-war-design? Or Type 220 from 1951?

Image

Image
<<

haaallloooom

Silver Supporter
Silver Supporter

Posts: 10

Joined: Wed Apr 27, 2011 8:19 am

Location: Nr. Bristol, UK

Cars: 2000 Ford Fiesta 1.25LX

Post Sun Jun 12, 2011 9:03 am

Re: Car Designer Demo

It looks absolutely fantastic :-)
<<

Daffyflyer

User avatar

Developer - Lead Artist
Developer - Lead Artist

Posts: 3444

Joined: Wed Apr 14, 2010 8:36 pm

Location: Wellington, New Zealand

Cars: 1993 Mazda Lantis Type R V6 Racecar, 2006 BMW 530i

Post Sun Jun 12, 2011 12:31 pm

Re: Car Designer Demo

Yep, we'll have to work something out for those pre-war carry over designs - we shall see.
3d Artist, Game Designer, Marketing Guy

Follow us on
Twitter - http://twitter.com/AutomationGame
ModDB - http://www.moddb.com/games/automation
Facebook - http://goo.gl/omJzt
Chat http://automationgame.com/irc
<<

Automobilist

Posts: 13

Joined: Fri Jan 28, 2011 6:42 am

Post Mon Jun 13, 2011 9:55 am

Re: Car Designer Demo

Thank you very much. Seems to become excellent work.
<<

Automobilist

Posts: 13

Joined: Fri Jan 28, 2011 6:42 am

Post Tue Jun 14, 2011 1:13 am

Re: Car Designer Demo

Maybe it's the wrong thread, but I think it fits at least halfway.

The car designer gives the well done opportunity to create a design, but also an important question seems to be for me, why people like a design and why not. Some designs are very popular for an short era but others are built sometimes for decades (maybe even they were never very popular).

Will there be "functions" that rate car-designs or is it more likely that design will be more/only aesthetically relevant?
<<

Daffyflyer

User avatar

Developer - Lead Artist
Developer - Lead Artist

Posts: 3444

Joined: Wed Apr 14, 2010 8:36 pm

Location: Wellington, New Zealand

Cars: 1993 Mazda Lantis Type R V6 Racecar, 2006 BMW 530i

Post Tue Jun 14, 2011 12:13 pm

Re: Car Designer Demo

Zeussy has some crazy ideas about writing something to judge if a car looks good or not, based on the era etc.


If that will actually work in the end is another matter, but its something we'd like to try and implement at least :)
3d Artist, Game Designer, Marketing Guy

Follow us on
Twitter - http://twitter.com/AutomationGame
ModDB - http://www.moddb.com/games/automation
Facebook - http://goo.gl/omJzt
Chat http://automationgame.com/irc
<<

Killrob

User avatar

Developer - Lead Beta Tester/Producer/German Efficiency Expert
Developer - Lead Beta Tester/Producer/German Efficiency Expert

Posts: 3711

Joined: Fri Mar 11, 2011 1:00 am

Location: Lower Hutt, New Zealand

Cars: I owned a Twingo... totally bad-ass!

Post Wed Jun 15, 2011 2:16 am

Re: Car Designer Demo

Daffyflyer wrote:Zeussy has some crazy ideas about writing something to judge if a car looks good or not, based on the era etc.


Hrrmm... at first I thought: "Ohh cool, this would be a really neat feature!", but I gave it some time to sink in: this could yield bad game design if implemented too simplistic. Why?

If there is a simple form of buyer preference in regard to body design, then there is an optimal body design - an optimal body design means that all cars will have to look the same for optimum results - which is not what we want. Now for comparison, there will probably also be an "optimal" engine design, but with so many parameters involved it will be nigh impossible to figure it out, and also, the quality of the different parts used in there is a big factor already, and buyer preferences are different too, i.e. with engines this is a non-issue.

So what does that mean? I'd say it means: in principle this is a good idea, but in practice it might be a bad one if implemented too simplistic. If you tie varying preferences to each individual buyer group, this becomes super-complex and time consuming to program, but also a non-issue and a good feature! Just wanted to say that you might be moving out onto thin game-design ice here. :)

Cheers!
/Robert
PreviousNext

Return to News

Who is online

Users browsing this forum: No registered users and 0 guests

cron